SOI Spoilers
Spoilers, Rumors, and Speculation forum
Posted on Feb. 6, 2016, 10:37 a.m. by Kryzis
On a phone right now so I can't post the images, but go here.
AgentGreen says... #2
Is it just me or is Jace wearing new kit? I mean, when he's reading the books he doesn't have his cloak on; just what looks like a leather trench coat hiding his normal outfit
February 9, 2016 3:58 p.m.
What do you think of Mindbreaker Demon? Seems really good, but a lot of people are pessimistic.
I find it really interesting that people say that delirium is very difficult to achieve.
February 10, 2016 2:07 p.m.
Whether or not delirium is 'easy' to achieve will depend on what is available after rotation, but I have a feeling it will be rather easy.
Creatures die all the time.
Instant's and Sorceries both go to the graveyard by default.
With Fetches rotating, there's less opportunity for Land, (but if building around it, there will still be Evolving Wilds)
That just leaves Planeswalkers, Artifacts, and Enchantments. - Artifacts often have 'sac' abilities, and we've already seen a spoiler of one such artifact.
Then, with all the discard we should be expecting for enabling madness, I think it should be quite easy to get 4 cards types into the graveyard.
The real question... even if it will be easy, will the cards be powerful enough to be worth running them?
As for the Mindbreaker Demon... not really sure. - Helps enable Delerium (if you want that) and has trample, but a 4/5 Demon for 4CMC shouldn't have such a large down side... especially not at 'Mythic' rarity. - But being able to turn the down side off completely... ahhh. This card is hard to predict.
February 10, 2016 2:30 p.m.
I think people who are pessimistic about Delerium are probably comparing it to Tarmogoyf.
Delerium acts as a 'on-off' switch, and we have yet to see if the cards are worth playing... Goyf, on the other hand, is always 'on' with a scaling effect that can seem somewhat broken on it's higher end.
It's really a bad comparison though... $150 card heavily played in Modern, vs. new cards built to play well in Standard and Limited.
February 10, 2016 2:34 p.m.
Delirium is not that hard to get active in a format like Modern. T1: Fetchland -> Instant/Sorcery. T2: Sorcery/Instant -> Get a permanent removed via Thoughtseize/Inquisition of Kozilek. Boom, Delirium active on T2.
February 10, 2016 2:39 p.m.
amazingdan says... #7
I'm super excited for what appears to be a little of a Zombie tribal. We'll be losing Angler and Khan Sidisi, but I think it might become something you see played at an FNM occasionally.
February 10, 2016 3:25 p.m.
I think that a 4/5 Flying Trample for four is great. Milling makes it very good. Drawback makes it build around.
So, build-around very good card overall.
People who are pessimistic about it overlook the 4/5 Flying Trample for four in favor of the more flashy effects.
I mean, Desecration Demon. Sure, it doesn't have the massive 6 power, but it has an additional (or two, really) form of evasion.
February 10, 2016 4:18 p.m.
FAMOUSWATERMELON says... #10
Captain looks quite nice. The others are a bit meh.
February 15, 2016 11:43 a.m.
GoldGhost012 says... #11
Topplegeist looks really strong in Limited.
So Captain of the Mists is one of the reprints, huh?
February 15, 2016 11:45 a.m. Edited.
ducttapedeckbox says... #12
Compelling Deterrence makes me want to start brewing Demonic Pact again, but it's probably not meant to happen :(
February 15, 2016 11:48 a.m.
Compelling Deterrence is actually really good. I mean, people play Echoing Truths in the modern sideboard, so this has a high chance of some play at least.
Eerie Interlude is a staple in some decks.
February 15, 2016 11:49 a.m.
Compelling Deterrence has really funny art. It's also super strong if you control a zombie.
Eerie Interlude is Ghostways 5-8 should the deck need one.
And I agree that Topplegeist is strong in Limited. Usually 1/1 fliers for 1 aren't good, but they're usually better when they tap a creature each turn.
February 15, 2016 11:52 a.m.
ducttapedeckbox says... #15
Eerie Interlude is great with some Standard cards like Linvala.
Echoing Truth will see play over Deterrence because of the chance to bounce multiples. The discard won't be relevant due to the lack of playable zombies.
February 15, 2016 11:53 a.m.
AgentGreen says... #16
ducttapedeckbox Kalitas, Traitor of Ghet may have something to say about the discard
February 15, 2016 12:26 p.m.
ducttapedeckbox says... #17
My comment was referring to Modern, where Kalitas and blue aren't typically seen together. Unless there's a deck I'm oblivious to.
February 15, 2016 12:29 p.m.
I was referring to the fact that Echoing Truths is close to the power level of Disperse, and this is strictly better than Disperse, hence it is probably going to see some kind of play in standard.
February 15, 2016 12:39 p.m.
Topplegeist is really amazing.
I wanna run a playset of them in standard, so amazing.
February 21, 2016 6:18 p.m.
VampireArmy says... #20
Oh hey my theory about the angels being driven made turned out to be true:)
February 25, 2016 5:23 p.m.
I wonder what drove them mad. I doubt Nahiri had anything to do with it. My guess? It might have something to do with the moon.
February 25, 2016 7:52 p.m.
PhaetionI can see how nahiri couldve done this. She was on zendikar for thousands of years monitoring the eldrazi. She could've gleaned the ability to drive other beings mad.
Or simply she's learned emotional magic. And now she's figured out how to channel her grief and rage into the Angels of Innistrad. She's used to building logical devices and thousands of years of torment will have given her the power to drive others mad.
February 25, 2016 8:25 p.m.
Ej1997: Perhaps, but I think the name of the second set gives us a clue. "Moon" is part of the name, after all.
February 25, 2016 10:49 p.m.
NarejED the hype train only accelerates I don't think I've ever seen it slow down.
February 25, 2016 10:59 p.m.
DemonDragonJ says... #27
Clip wings is almost strictly better than Plummet, so it should have a higher mana cost, in my mind.
February 25, 2016 11:21 p.m.
Ej1997, I don't know, man. The hype train got derailed pretty hard during BFZ. People were boarding left and right when the set was announced, but once the entire block had been spoiled, there was naught but wails of anger.
February 25, 2016 11:25 p.m.
Clip Wings isn't almost strictly better than Plummet. - I would argue that in many cases, it's quite a bit worse.
Worse:
1) Worse if your opponent has 2+ different Flying creatures (this will always hit the one that poses a lesser threat).
Better:
1) Better in multiplayer... AND multiple opponents have flying creatures.
2) Better if opponent has a Hexproof Flying creature.
When comparing these, I would usually want Plummet over this, as the scenario where Plummet is better is more common than the other 2 combined... though it is Innistrad... perhaps there will be Hexproof Flying Spirits or Angels in the set.
February 25, 2016 11:46 p.m.
Doesn't necessarily mean that the angels are evil. For example, it can mean that they're going overboard and trying to extinguish vampires as a race completely, or maybe people found out that Avacyn was made by a vampire. Maybe it's thought-warping magic.
February 26, 2016 1:53 a.m.
Mad angels? Will Avacyn be the next Akroma? More red/white angels for my commander deck, please.
At the current point from the stuff we have, Nahiri is most likely going mad. Why else would she perform a hatespeech on a red card that destroys a land and deals damage?
I also agree with the moon theory since the second set is called eldrich moon and the art features Liliana and her horde of zombies. Perhaps Liliana made Nahiri and Avacyn go mad and Nicol Bolas is pulling the strings behind everything.
Given this theme, this flavour, a Blood Moon reprint would be most fitting, don't you think?
Also, I heard the Illuminati are involved in designing the set. But don't tell anyone, they are gonna get you.
February 26, 2016 3:43 p.m.
Is there some glimmer of hope for enemy tangos to be printed here? I mean, KTK will rotate, so no fetches, and those tap duals are no more
February 26, 2016 4:46 p.m.
AgentGreen says... #33
I think I read somewhere that going forward Wizards is not going to design dual lands the same; much like what we have now with dual lands using both land types.
Tap duals are still in play Phaetion; IE Submerged Boneyard
February 26, 2016 5:30 p.m.
Those are crapduals. Noone should ever use them. Ever.
I think what he means are the lifegain-taplands that will rotate out afaik.
That leaves us with Painlands and Tangos. And craplands.
February 26, 2016 8:03 p.m.
Also, Street Wraith turn 1 cycle into Shamble Back.So hilarious.Architects of Will and Monstrous Carabid for turn2.
Zombie cantrips.
February 26, 2016 9:09 p.m.
RoarMaster says... #36
Well although Im happy that my madness deck is going to get some new love, Im sad too because now I wont be part of the hipster 0.02% of magic players who play Madness for long.
On a more serious note, I feel that this set may have some core flaws to it at first look here. All of the abilities seem very ummm, off and on, I guess. The cards are only 'good' or effective part of the time, the rest of the time they are subpar.
Werewolves are a pretty classic example, and they are hampered even more by being able to be influenced by the moon(aka your opponents).
Skulk only effects the gameplay if the creature powers in play match up properly.
Madness cards suck if you have to hardcast them, meaning again you have cards that suck unless you have 'turned them on' somehow.
Delerium is the same, the cards are 'bad' unless you have 'turned them on'.
Investigate seems really weird. Like a super shitty cantrip. It is something that could be tacked on as an extra onto good cards though fairly easily. There may be some cool artifact synergy cards that may enjoy the odd investigation, but it still seems pretty meh in my eyes.
February 27, 2016 5:24 a.m.
DemonDragonJ says... #37
I do not understand why WotC has made delirium; could they not simply bring back the original threshold mechanic?
And since unearth is unlikely to return in this set, when may it return, if it ever does?
February 28, 2016 4:21 p.m.
Harashiohorn says... #38
Threshold is not coming back. WOTC said it was way too hard to balance, either being broken, or bad. Unearth will come back either when A) you go back to alara, or B) A set in which resurrection plays a big theme, maybe on Mirrodin, or in the second half of SOI Block.
February 28, 2016 4:47 p.m.
RoarMaster says... #39
Harashiohorn As I was saying, most of the abilitys in this set suffer from the same failing as threshold, its either 'too good or too bad'. Same goes with delerium.
February 28, 2016 5:05 p.m.
DemonDragonJ says... #40
Harashiohorn, where has WotC ever stated that, and how is delirium different from threshold? Is it not more difficult to count the card types in a graveyard than it is to count the total cards in it?
February 28, 2016 10:17 p.m.
Threshold and Madness were both sitting at 8 on the 'Storm' scale.
(Scale from 1-10 of how likely a theme/mechanic would see a reprint)
If Madness can see a reprint, Threshold could eventually as well... but again, it would have to 'fit perfectly' into a set.
Then again, Cascade and Snow Mana are only 7's on that scale... and I don't see either of them happening. - The fact that Madness is happening is quite astounding.
February 29, 2016 8:15 a.m.
I'm pretty sure there's going to be an enemy duals printing in this set. Otherwise, the only enemy duals in standard are painlands.
It's worth noting that now there are going to be 3 duals cycles in any standard.
February 29, 2016 1:14 p.m.
"I'm pretty sure there's going to be an enemy duals printing in this set. Otherwise, the only enemy duals in standard are painlands"
I think you just made Shambling Vent, Wandering Fumarole, Hissing Quagmire, Needle Spires, and Lumbering Falls cry.
February 29, 2016 1:26 p.m.
Yep, ignore me. Looks like allied, then. I completely forgot about the second rare land cycle in BFZ. So are they going to print two land cycles in one block every three blocks to solve the inequality?
February 29, 2016 2:39 p.m.
Harashiohorn says... #45
"questionelemental asked: Why is threshold so high on the storm scale? Are we more likely to see variants of threshold like spell mastery from origins?
Original threshold had a lot of developmental issues. Threshold-ish mechanics are definitely on the table."
"casualtravelerdestiny asked: Do you think that more than Threshold, the problem was with cards that had BOTH Flashback and Threshold? By itself it doesn't seem too bad a mechanic to balance.
It was a problem by itself. Because a whole bunch of cards could change at once, it had a high variance."
"dukepaulus asked: Do you think threshold would be better as a numbered mechanic? EG Threshold 3, threshold 5 as opposed to all cards getting boosted at 7 in the yard?
We tried having different Threshold numbers and it was mentally taxing."
All of these are Questions to Maro, and responses to those questions. So I guess Threshold isn't completely off the table, but It's right up there just below suspend insofar as mechanics that WOTC has put in long term storage. From a design standpoint Threshold is a complete pain because if something is truly worth having 7 cards in your own graveyard thats really easy to do, so you either have bad cards like Kamahl's Sledge or insane cards like Cabal Ritual and Nimble Mongoose
February 29, 2016 3:28 p.m.
DemonDragonJ says... #46
Harashiohorn: so, are you saying that threshold is too much of a "hit-or-miss" mechanic to be used very often?
February 29, 2016 9:39 p.m.
GoldGhost012 says... #47
So it looks like we have our newest planeswalker of the set...
She's not a card just yet but damn is she interesting. A werewolf planeswalker!
March 2, 2016 11:04 a.m.
So I'm guessing we are getting some flipwalkers this block.
March 2, 2016 11:40 p.m.
Not on mythicspoiler/magicspoiler yet:
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=222190
March 3, 2016 10:04 a.m.
------ what are you talking about? That's notnon mythicspoiler because it's not a spoiler. It's from Innistrad. Other than its art being used in the UR yesterday I see no evidence of a reprint, as of now.
DarkLaw says... #1
Nahiri is not necessarily causing trouble. The structural deformations indicate that it was Eldrazi magic. The flavor text could show Nahiri merely commenting on the appearance of Eldrazi on Innistrad.
February 9, 2016 2:27 p.m.