(standard) Outland Colossus turn 3 win (almost)

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Posted on June 30, 2015, 9:53 p.m. by ------

Turn 1: Forest + Elvish Mystic

Turn 2: Mountain + Generator Servant + Elvish Mystic

Turn 3: Forest + sac the servant for Outland Colossus with haste + Temur Battle Rage

Swing for 6, it gets 6 +1/+1 counters, doublestrike swing for 12 = 18 damage.

Turn 4: Lightning Strike, you win.

Lifa says... #2

The main problem I'm seeing is that it's after it deals combat damage that it'll get the +1 counters. I may be wrong and if I am then awesome if not it may push it to a solid turn 4 win.

June 30, 2015 9:58 p.m.

As said above, Renown states that the creature gets the +1/+1 counters when it deals damage, and thus won't apply before damage is dealt that combat.

It'll be 12/12 for the next turn, though.

June 30, 2015 10 p.m.

kmcree says... #4

If you give it double strike, it gets the counters in between damage steps (if I'm not mistaken). So it would deal 6 in the first damage step, then get 6 counters, and deal 12 in the second damage step. So 18 total, as mentioned above. Somebody correct me if I'm wrong.

June 30, 2015 10:01 p.m.

JWiley129 says... #5

ducttapedeckbox - However, if the Colussus is given double strike then it will become Renowned between First Strike and Regular Damage. kmcree is correct.

June 30, 2015 10:02 p.m.

abenz419 says... #6

except you guys missed the part where he said cast Temur Battle Rage, so it will deal 6 damage during first strike combat damage. That's when renown will trigger and put 6 +1/+1 counters on it. Then you move to normal combat damage and it will deal 12 damage for a combined total of 18 damage.

June 30, 2015 10:04 p.m.

The Temur Battle Rage went right over my head. Oops...

June 30, 2015 10:49 p.m.

abenz419 says... #8

yeah, though while doable... it does require 8 cards. So it takes more than the perfect opening hand to accomplish this.

July 1, 2015 4:46 a.m.

Schuesseled says... #9

It would definitely get the counters before the second combat damage set, making for 18 damage total. But this is way too Christmas land.

July 1, 2015 8:08 a.m.

ChiefBell says... #10

The main problem being renown?

Lol no.

The main problem being a christmas land, perfect hand.

July 1, 2015 9:37 a.m.

------ says... #11

It's basically a 5-card-combo that requires 3 land-drops.If you don't start, you'll get 3 card draws, + 2 random in your hand. It my be sufficient if you run playsets of all the cards mentioned above. Also, you shouldn't build a deck soley based around this combo of course, it's rather a nice-to-have strategy in RW-aggro.

July 1, 2015 10:14 a.m.

This discussion has been closed