Zendikar vs Eldrazi Full list!

Spoilers, Rumors, and Speculation forum

Posted on Aug. 17, 2015, 11 a.m. by Boza

http://magic.wizards.com/en/articles/archive/arcana/duel-decks-zendikar-vs-eldrazi-2015-08-17

We have 4 new cards and three new abilities!

Devoid - this card is colorless.

Ingest - When ~ deals damage to an opponent, exile the top card of that opponent's deck.

X, Awaken N - If you cast this spell for X, put N +1/+1 counters on target land you control. It becomes a 0/0 elemental creature with haste. It is still a land.

Primal command with bullet points is the highlight for me though! Discuss!

vishnarg says... #2

This looks fantastic! I'm so pumped!

August 17, 2015 11:03 a.m.

vishnarg says... #3

Also the return of allies is amazing. Thank you wizards. Now just give us fetchlands pls

August 17, 2015 11:06 a.m.

SpartanCEL says... #4

My Beastbreaker of Bala Ged is going to go from 16 cents to 8 cents!!!!!

It does look pretty fun. The etb tapped fetchlands are an interesting inclusion

August 17, 2015 11:10 a.m.

JWiley129 says... #5

I am so excited! And I just cant hide it!

Let's get some card images up in this thread!

I'm liking Devoid, it's pretty straightforward as a mechanic and I'm kindof surprised we hadn't seen it before. Ingest is...interesting, and is another way for the Eldrazi to show their eating away at your life-essence.

August 17, 2015 11:29 a.m.

Didgeridooda says... #6

Needs more new ally dudes.

August 17, 2015 11:30 a.m.

So to resume:

ALLIES

LANDFALL

NEW ELDRAZI (with awesome looking frames!!!)

NEW MECHANICS

SPELLS THAT ANIMATE YOUR LANDS?!?!?!?!?

Holy crap. I might just cry.

August 17, 2015 11:30 a.m.

JWiley129 says... #8

vishnarg - You should know by now that the Zendikar fetches aren't in BFZ...

I would also like to say that I called it having Landfall and Allies back for BFZ. Not that it was difficult to call it, but come on.

August 17, 2015 11:35 a.m.

buildingadeck says... #9

I'm pretty upset with the new Devoid mechanic. Not only is it just generally lame, but it also screws Ugin in Standard. I don't anticipate the Devoid cards being powerful enough for Modern (based on the ones seen so far at least), but I'd really hate to see that in Modern because that significantly affects both RG Tron and U-Tron.

August 17, 2015 12:04 p.m.

TheNinjaJesus says... #10

I'm working blue here- Ugin can fuck off and die. I'm sick of that fuckstick hosing perfectly acceptable decks. Pointy-nosed dickbag. He needs to fuck off back to the timeline where's he dead. I saw Devoid and promised myself to make a deck composed of ramp and Devoid creatures just to kill Ugin.

August 17, 2015 12:18 p.m.

JWiley129 says... #11

I mean, the most "playable" of the Devoid cards we've seen is Forerunner of Slaughter. And odds are it won't be seeing any play.

I feel like this needs repeating: It's ok if you don't like something, not everything is for you. That doesn't mean it's bad, but just be aware that someone else likes it.

August 17, 2015 12:21 p.m.

JohnnyBaggins says... #12

Sheer Drop is only a drop away from a sheer limited bomb (da-zing!). Sure, it isn't instant but... man. Ingest really is evil with Oblivion Sower. Set looks interesting enough for limited.

August 17, 2015 12:31 p.m.

HolyFalcon says... #13

Looks cool. I really like the framing for colored cards with Devoid.

August 17, 2015 12:59 p.m.

Baltec says... #14

Some decent value with Primal Command and It That Betrays.

August 17, 2015 1:21 p.m.

vishnarg says... #15

Jwiley, I absolutely know we aren't getting fetches. It was an ironic comment and I was showing my frustration in that asset of the set.

August 17, 2015 1:26 p.m.

CheeseBro says... #16

just a question, if you put the +1/+1 counters from Awaken onto a Stirring Wildwood, then make it into a 3/4 reach, would it become a 6/7 reach because of the +1/+1 couners? Great decks though. definitely picking one up.

August 17, 2015 1:43 p.m.

JohnnyBaggins says... #17

CheeseBro: Yes. You put the counters on the card, which turns it to a 0/0 base and 3/3 with counters. Then you activate the effect, which overwrites its Power and Toughness numbers, making it a 3/4 base power/toughness, adding the counters, a 6/7.

August 17, 2015 1:54 p.m.

Schuesseled says... #18

Eldrazi's brand new mechanic,.........mill. yay

August 17, 2015 2:01 p.m.

RoarMaster says... #19

Time to scoop up all those Darksteel Garrisons for that modern awakening deck thats about to become a thing, right? ...right?

August 17, 2015 2:02 p.m.

JWiley129 says... #20

Schuesseled - I mean, ignoring the fact it's xill or mill or whatever you want to call it, the mechanic is SUPER flavorful with what the Eldrazi do. It's a way for Wizards to get the same feel as Annihilator without being as overwhelming and powerful as Annihilator was. Plus you can get into tricks where you have creatures get "Whenever ~ ingests, do X". I like the flavor of the mechanic and where it could lead.

August 17, 2015 2:07 p.m.

Flavorwise, it's nice, but there's a serious difference between sacrificing a permanent and exiling a card of the top of your deck. I guess I would have preferred it to be Ingest X, so that more powerful creatures could use the ability to a greater extent. But I shouldn't be talking, we've seen 5 new cards. Plenty to come :)

August 17, 2015 2:10 p.m.

JWiley129 says... #22

FAMOUSWATERMELON - I think that the distinction is that the Eldrazi don't consume a plane outright in one gulp. They slowly eat away at it, making it weaker and weaker as time goes on. That is the flavor of Ingest. It's not going to consume you immediately, but over time, those little nibbles add up.

August 17, 2015 2:17 p.m.

buildingadeck says... #23

I just think that the ability to make a colored card non-colored is okay flavor, but pretty bland overall, unless it is also non-colored when not in play. Then it could be cool for cards like Ancient Stirrings and such.

August 17, 2015 2:25 p.m.

Femme_Fatale says... #24

XILL XILL XILL XILL XILL XILL XILL!

So hyped for Xilling to be in an actual mechanic :D

August 17, 2015 2:37 p.m.

I wouldn't exactly call the old eldrazi "a little nibble"...

August 17, 2015 2:40 p.m.

ComradeJim270 says... #26

Yay, allies! I am now actually interested in this set.

August 17, 2015 2:57 p.m.

APPLE01DOJ says... #27

Don't like devoid at all.

August 17, 2015 3:41 p.m.

ComradeJim270 says... #28

Devoid does seem weird, but I actually do like it. It should help create more variety in decks instead of us seeing the same Eldrazi all over the place, which sounds very boring. Not likely I'll be playing much of this stuff anyway since I'm leaving Standard when my deck stops working in it, but I can appreciate that.

August 17, 2015 3:44 p.m.

RoarMaster says... #29

Too bad all the allies seem pretty, ummm, not good... so far at least.

August 17, 2015 4 p.m.

ComradeJim270 says... #30

Well, we've only seen one from the new set. Too early to call it.

August 17, 2015 4:02 p.m.

JWiley129 says... #31

FAMOUSWATERMELON - Yeah, Ulamog probably doesn't "nibble" so much as "OM NOM NOM NOM". But the analogy stands.

August 17, 2015 4:53 p.m.

Didgeridooda says... #32

Ally dudes are all reprint except the one. He might be ok, but not really what I am looking for.

August 17, 2015 4:54 p.m.

ComradeJim270 says... #33

I just love tribal in general (dat synergy!), so tribal support makes me happy. Eldrazi don't appeal to me at all as something I'd like to play, but I like how they seem to be doing them and they seem more like something I'd be interested in playing against, now.

August 17, 2015 5:02 p.m.

I see alot of hate on Devoid, so I have to pitch in that I really, really like the mechanic. I can't say why, since it doesn't seem to have a real purpose, per se. However, it's cool to think that "Colorless Tribal" could be a real thing.

And though the idea of devoid seems kindof contradictory (colorless, but costs colored mana?), it makes sense for the Eldrazi.

August 17, 2015 5:10 p.m.

TheFoilAjani says... #35

I might make a standard deck based on Landfall!

August 17, 2015 5:13 p.m.

buildingadeck says... #36

TheAnnihilator: I agree with you on the second part; it is a very Eldrazi thing to do. I just really wish that it wouldn't screw over cards like Ugin, the Spirit Dragon. As a control player, it's upsetting. I don't see them becoming a thing in Modern, though, so I'm not too concerned.

August 17, 2015 5:13 p.m.

AwesomeName says... #37

The new eldrazi frames look sweet! Devoid and ingest are also nice simple abilities that seem cool.

August 17, 2015 5:14 p.m.

TheFoilAjani says... #38

Boza, there is one key thing about awaken. It isn't until eot. It's permanent.

August 17, 2015 5:15 p.m.

RedDiomedes says... #39

Did they just kill Sphinx's Tutelage

August 17, 2015 5:56 p.m.

RoarMaster says... #40

ComradeJim270 Actually they have shown 5 allies, all of which kinda suck.

August 17, 2015 6:56 p.m.

ComradeJim270 says... #41

I only see the Veteran Warleader from BFZ, the rest look like reprints so them being in the duel deck doesn't indicate they'll be in the set.

August 17, 2015 7 p.m.

HolyFalcon says... #42

buildingadeck: I believe you can Ancient Stirrings into a Devoid card. It's still colorless.

August 17, 2015 7:06 p.m.

buildingadeck says... #43

Magicrafter: It depends on how the ability is rendered. Hexproof creatures can be targeted by Despise, for instance.

August 17, 2015 7:41 p.m.

Didgeridooda says... #44

Though colorless, those cards still have a color identity. Just want to start saying that so people see it for edh.

August 17, 2015 7:46 p.m.

TheFoilAjani says... #45

buildingadeck, it does say card. So I think that makes it targetable.

August 17, 2015 7:46 p.m.

ComradeJim270 says... #46

Very true, Didgeridooda. I still see people getting confused by color ID rules. This could get almost as frustrating in that regard as Extort is.

August 17, 2015 7:47 p.m.

buildingadeck says... #47

Ah, I didn't notice that it read card. Carry on.

August 17, 2015 8:17 p.m.

Slowgod says... #48

See the Unwritten + Eldrazi = win

August 17, 2015 9:22 p.m.

Boza says... #49

@TheFoilAjani, only the hsate part is until the end of the turn. Everything else is permanent on Awaken.

August 18, 2015 2:20 a.m.

Zuckfat says... #50

Landfall!

August 18, 2015 3:19 a.m.

This discussion has been closed