Bant Humans Collected Company

Standard Deck Help forum

Posted on April 21, 2016, 4:09 p.m. by Dacheat

So basically I took the Bant Collected Company list and replaced the non humans with humans. I think it has a lot of potential with more synergy and explosiveness than the current popular build.



nobodygaming says... #2

This is very similar to a build I've been testing against with U/W humans. Girlfriend was in G/W and added in the set of Reflector Mage and BFZ duals. One piece of advice I can give from playing against it is that the deck doesn't need non-white generating lands. Even evolving wilds isn't worth it for the tempo loss, just BFZ duals to fetch with Knight of the White Orchid and a couple of SOI green/white duals. You'll either draw one of your dual sorces, or a knight to fetch it with. Let's you get away with reliable casting WW from turn 2 which the deck can sometimes explode with

April 21, 2016 4:28 p.m.

Dacheat says... #3

You're right I should probably just play a few extra duals instead, but I do want to test the fetches because they do help with mama more than duals would and they do trigger Tireless Tracker's landfall ability twice.

April 21, 2016 4:39 p.m.

nobodygaming says... #4

They do, but without fetching for more landfall triggers I still see Tireless Tracker getting up to 7/6 using combinations of Thalia's Lieutenant, Always Watching , and it's own clue cracking. Like limited you'll see more clues than you'll have time to exploit. You can even set up clues before Tracker hits the field with your 1-drops to buff it turn 4 into a 5-4

April 21, 2016 4:55 p.m.

This discussion has been closed