Going to FNM tomorrow, any last minute advice?

Standard Deck Help forum

Posted on May 20, 2016, 12:49 a.m. by MagicMike77

FNM is coming up and this will be my first FNM with this deck. Just thought letting you guys take a look couldn't hurt. Any advice is appreciated. I've loved the way this deck has been running in Playtesting so I can't wait to try it out.

Kolaghan, Elder Dragon of Control

TalusOfTheSea says... #2

What does your metagame look like?

May 20, 2016 1:22 a.m.

MagicMike77 says... #3

TalusOfTheSea I know we have a few Bant Company decks, Goggles Ramp, and G/R Ramp with some of the more experienced players.

May 20, 2016 1:38 a.m.

zandl says... #4

Your land-base needs work. If you can't afford or find the other rare dual-lands beforehand, at least replace Evolving Wilds with Cinder Barrens. It's strictly better.

May 20, 2016 1:56 a.m.

strictlyWorse says... #5

at least it looks like no one in your meta is doing white humans. lordy, i am so tired of seeing that deck.

i would say Ob Nixilis Reignited needs to get out of there, and Chandra should be the lone PW, as a 2-of. Ob just isn't right for this environment.

i do like the deck, mostly... but for a really fun trick, try a 3 of for Infinite Obliteration, and a playset of Transgress the Mind. that should be good for getting that pesky Avacyn or other ridiculous threats out of your opponent's reach.

May 20, 2016 2:40 a.m.

MagicMike77 says... #6

NoTrueGamer I felt the same way about Ob Nixilis until I played with him but the card draw is awesome and his Ult has won me so many games against decks that couldn't get rid of him while I kept the board clean. In Playtesting I've done well against mono white humans as long as I can keep them from building up early. Avacyn isn't a worry for me because I have so much that can get rid of her.

May 20, 2016 3:02 a.m.

Uzumaki1 says... #7

zandl evolving wilds is much better as it synagises with the battle/tango lands.

May 20, 2016 5:10 p.m.

zandl says... #8

There are already enough of each Basic already to fuel the Battle lands (which aren't even a playset). The decks needs mana fixing, and Cinder Barrens does that better.

May 20, 2016 5:16 p.m. Edited.

MagicMike77 says... #9

zandl I think the reason I have Evolving Wilds over Cinder Barren is because I don't want to draw 1 basic, 1 Smoldering Marsh and 1 Cinder Barren to start off cause it slows me down, unless I draw another land. But Evolving wilds guarantees me whatever color I need and a basic to help. If I have problems though I will try Cinder Barrens. I haven't had any mana problems other than the occasional flood or not getting my doubles when I need them

May 20, 2016 6:31 p.m.

zandl says... #10

You're playing 17 basics. Your odds of only having 1 by the time you need to play a Smoldering Marsh are extremely low.

You do you, though, I guess.

May 20, 2016 6:33 p.m.

This discussion has been closed