Green Red Energy Deck Help

Standard Deck Help forum

Posted on Oct. 12, 2016, 9:22 a.m. by NovianArgent

this deck obviously needs help. Tested it against a green/blue energy deck and i was trounced by a 10/10 longtusk cub very early even though I did manage to generate energy fairly quickly. It was Either block or take a lot of damage so it didnt go well.

G/R Energy

Remember to correctly hyperlink :)

Here is the deck link G/R Energy

You can also pull the html code from the deck page as well and use that instead. Just makes it easier for people.

October 12, 2016 10:36 a.m.

NovianArgent says... #3

Sorry. new to actually posting for help, but that was a no brainer.

October 12, 2016 10:41 a.m.

tpmains says... #4

Here a some suggestions:

*You need more lands, especially of you want to utilize the landfall triggers. Evolving Wilds and Warped Landscape double that.

*Take out Nissa.

*Take out Dynavolt Tower. This deck doesn't have enough instants and sorceries to utilize it.

*Put in a playset of the Architect of the Untamed.

*Sage of Shaila's Claim isn't great.

*Gearhulks are awesome.

October 12, 2016 10:41 a.m.

NovianArgent says... #5

playset? not a piece of lingo I've ever heard, but I Assume it means 4?

Gearhulks are awesome. but Expensive.

your suggestions are appreciated however.

October 12, 2016 10:45 a.m.

notsoclutch says... #6

You should really be running Voltaic Brawler. It's probably the best reason to run Green/Red energy.

October 12, 2016 12:50 p.m.

notsoclutch says... #7

Oh and blossoming defense is a nice choice too.

October 12, 2016 12:51 p.m.

Tortuous_TG18 says... #8

Personally, I'd run Electrostatic Pummeler because it gets insane pretty quick, especially if you pump it with Blossoming Defense or Larger Than Life. Harnessed Lightning is a great backup in case you're dealing with very aggressive decks, especially with all the energy you can produce. Hope this helps!

October 14, 2016 7:04 p.m.

This discussion has been closed