Red Black Burn deck help

Standard Deck Help forum

Posted on Nov. 21, 2018, 5:47 p.m. by dduck13

I am trying to modify my mono red deck by mixing in some black...I like the burn aspect but need help figuring out what I should add or subtract.



multimedia says... #2

Hey, adding black to Mono-Red Aggro is not worth it right now because of the available playable lands.

Currently there's only Dragonskull Summit for Rakdos and it alone is not enough black sources to include any black cards. Goblin Chainwhirler is too important for Mono-Red Aggro to risk playing a bunch of Swamps which can conflict with casting Chainwhirler. Runaway Steam-Kin only gets a counter when casting red cards so you really want to play Rakdos black cards not just black cards. Making Steam-Kin worse to play black cards doesn't seem worth it.

Jan. 25th 2019 you can play Blood Crypt and Rakdos is a guild in the next Magic Standard set. It will have support with potential new burn cards. Ponder adding black to Mono-Red Aggro in Jan. My advice for now is stick with just mono-red and if you want more burn add Risk Factor, Experimental Frenzy, Arclight Phoenix, Tormenting Voice, Dismissive Pyromancer


November 21, 2018 6:27 p.m.

Argy says... #3

Creature-heavy builds are really the way to go at the moment.

It is difficult to build a competitive Control or Burn deck right now.

With so many Creatures on the field you're not going to be able to burn them all AND deal enough lethal damage to your Opponent. You could if we had access to Satyr Firedancer, but we don't.

If I were you I'd try playing something else.

November 21, 2018 9:38 p.m.

I've whipped out the calculator and here's some information you might find useful. While in your current configuration you are roughly 72% to have 3 lands by turn 3 on the draw you are only 53% to have 3 red sources. You also will only have an 80% chance to have black mana on turn 3 (around the same chance that out of the first three lands you draw in a game at least one will be black). In conclusion Goblin Chainwhirler and your black cards are roughly 20% less castable than any other 3 drop.

Obviously taking the above into consideration Mono is more consistent, far less infuriating to pilot and probably better overall. That said, it is also incredibly boring;). As I see it your choices are drop the black cards for maindeck Experimental Frenzy/The Flame of Keld and Lava Coil or run a couple cinder barrens and possibly cut a chainwhirler or two. In addition I'd suggest dropping Ghitu Journeymage and a Dismissive Pyromancer for 2 more Sword-Point Diplomacy and a 3rd Risk Factor. Pointing burn upstairs is how the deck wins and these are usually essential to reaching 20 on time.

November 25, 2018 3:03 a.m.

...also Act of Treason is better than Hijack now that vehicles are out but this is obviously trivial.

November 25, 2018 3:14 a.m.

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