Thopter deck help
Standard Deck Help forum
Posted on Jan. 29, 2016, 9:36 p.m. by thejadefalcon
Ten million thopters can't be dragons!
Standard
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As stated on the deck page, I've become really indecisive about what's actually needed any more, to the point that any change I make gets reverted quickly out of concern that I've just made the deck useless. For some reason, revising this has become a real frustration, where nothing seems quite right. Help would be wonderful.
I'm looking to make thopters the primary thing, but the dragons just kind of snuck their way in to join the party. If it would be best to drop them entirely, I'm more than happy to, but if possible, I'd like the laugh of having a thousand thopters erupt into angry lizards.
thejadefalcon says... #3
Yeah, the issue I'm having is what's safe to drop and in exchange for what.
January 30, 2016 11:37 a.m.
I've been trying to rebuild thopters as well. I went a completely different route tho, in going splashing white and equipment cards and more anthems. The problem with thops is there are no real 2 drops outside of Hangarback Walker so I splashed white and added cards like Weapons Trainer + Stone Haven Outfitter + Bone Saw + Ghostfire Blade to get off to some crazy starts so when you drop your thops there instant monsters when they hit the field. Give it a look and see if there's anything you can take from it and adapt to yours - EquipThop
January 30, 2016 12:19 p.m.
thejadefalcon says... #5
I like the idea of your deck a lot. If Ghostfire was sticking around for longer, it would definitely be in mine as well. I can't say I've ever really had issues with lack of 2-drops in my old deck, however, so I'm not convinced I want to swap blue for white myself.
TheHroth says... #2
Tokens+Descent of the Dragons+Dragon Tempest=wheeeee!!! O.O
Going more combo oriented would mean not having to pick between dragons and token hehe :p
January 30, 2016 12:19 a.m. Edited.