Commune with lava
Standard forum
Posted on March 13, 2015, 9:33 a.m. by adbirk
There is no doubt that this card is good in my mind. I am just wondering what others think. Commune with Lava is essential a red draw spell. It is XRR to exile the top X cards until the end of your NEXT turn. This allows for, at the end of your opponents turn casting, then fire all the exiled spells at their face on your turn. So, does this make burn a viable arch-type? Is the fear of Siege Rhino, Whip of Erebos and Mastery of the Unseen too great? Or is it fast enough to kill with support from Atarka's Command? If it is a deck does it need a splash of any color? How many creatures should it run? I think this has potential. Here is my sample decklist G/R Burn (sorry for deck list but I think it helps get the idea across better)
branston567 says... #3
I think its more likely to see play in a modern storm deck as an end of opponents turn draw some, and use them to go off,
March 13, 2015 9:53 a.m.
branston567 - As powerful as Commune with Lava is, I'm not excited to see it in Storm. We have better things to do with our mana than spend it on a spell.
March 13, 2015 10:01 a.m.
The problem with using it in storm is the lack of mana it runs about 16 lands. I suppose you could desperate or Pyretic Ritual for more mana but then you are using a card for a card and not upping your storm count. The same could be said for a standard burn deck but I'm running Atarka's Command and Sylvan Caryatid as ramp to get value.
March 13, 2015 10:03 a.m.
branston567 says... #6
I have seen times where Storm stalls because it has generated a load of mana but cant convert it Manamorphose or just straight up runs out of cards, surely a spell that draws cards in that situation would be useful?
March 13, 2015 10:05 a.m.
Act on Impulse is 2 mana cheaper than pshychos talking with inanimate lava. It is still not used in Storm.
March 13, 2015 10:07 a.m.
it just seems as more of an edh card it requires too much mana at least 4 to just get the top 2 cards of your deck and then mana to cast them
March 13, 2015 10:13 a.m.
weisemanjohn says... #9
This card is strong because you can use the mana from the turn before to cast it, thus digging deeper because you obviously don't have what you are looking for that turn, and then use the next turn's mana to cast from a much larger pool of cards than just your hand.
March 13, 2015 10:17 a.m.
@Boza Act on Impulse is also only till end of turn.... not until the end of your NEXT turn. That means you have to have the 3 mana to cast it plus have mana available after if you want to cast the cards exiled. That is not the case with Commune with Lava. The two really aren't comparable at all.
@EmblemMan How is mana a problem??? Yes it does cost 4 to exile the top 2 card, but you do it at the end of your opponents turn. Then you untap on your turn and draw. Now you have all your mana available and essentially drew 3 cards for that turn.
March 13, 2015 10:26 a.m.
mmmmm, Maybe I'm crazy but I was thinking this may be decent card draw in U/W/R Control build? Like a pseudo sphinx rev.? Only problem is the exile part but at least that would be until next turn.
March 13, 2015 5:26 p.m.
weisemanjohn says... #12
Not sure how well that would work since the people I played against who used rev would typically hold on to a full hand and recycle their grave into their deck, exiling nullifies that strategy so they lose their cards that they stockpile and risk losing their finisher or having to play it before they are set up.
March 13, 2015 5:30 p.m.
@APPLE01DOJ excpet Prophetic Flamespeaker takes work to get an card advantage from him unlike Commune with Lava.
March 14, 2015 12:16 a.m.
APPLE01DOJ says... #15
Yea except it still REMINDS me of the card. Didn't say it was the same. Chandra, Pyromaster reminds me of it too.
March 14, 2015 1:46 a.m.
Oh, well, saying it reminds you of Prophetic Flamespeaker which sucks sounds like you think the cards are similar and are comparing how good you think Commune with Lava will be base on how good flamespeaker ended up being. Naturally when you do that I'm gonna assume you think they're the same kind of card. My bad.
I'm just trying to point out that Commune with Lava being an instant and not a creature and having the "until end of NEXT turn" clause instead of just "until end of turn" makes the two cards play very differently. Even though the flamespeaker can be repeatable by attacking and getting in on multiple turns. It's obvious that Commune with Lava makes it much easier to play the exiled cards because it's not conditional. All you need is the mana to cast them, you aren't required to deal combat damage to your opponent first.
March 14, 2015 2:15 a.m.
APPLE01DOJ says... #17
I dunno, I have to see it in action but I'm not as sold on it. I think there are probably far more effective. I think it might work good in a Jeskai Ascendancy kind of setup with mana dorks.
March 14, 2015 8:10 a.m.
IndepenentMeta says... #18
You gonna bust yourself trying tapping mana for its x cost should've had delve IMO...
March 15, 2015 1:41 a.m.
IndepenentMeta says... #19
But I guess they have card testing professionals over there so what would I kno...
Other than on a 7 land count ud be able to only use 5 so one 4 drop n a 1 drop if u hit it plus a land drop... Broken....
March 15, 2015 1:46 a.m.
IndepenentMeta says... #20
Oooo didn't read that last part about the until the next turn....That's not too bad.. Still delve for end phase would be better but this + Outpost Siege ain't bad
March 15, 2015 1:49 a.m.
It's red. Delve is a sultai mechanic. Sultai is .. ...
March 15, 2015 1:53 a.m.
I don't think this card will see standart. For a good effect this needs a lot of mana, but since most decks that have red lean more toward the aggro side the cost is too high. You'd be better of just playing Outpost Siege.
With most of the red cards from DTK also being more on the aggro side I see little hope.
The idea to use Jeskai Ascendancy combo to exile your whole library and burn your opponent out seems ok, but might as well play the normal combo or use Myth Realized instead as they're not as risky wincons.
weisemanjohn says... #2
I feel commune is a strong card. I'm not sure of the burn archetype, as that is outside my play style, but I find it will be a strong play to fish out finishers in a deck. Since you are only looking for one card, the rest were just in the way anyway.
March 13, 2015 9:42 a.m.