Faster red aggro?
Standard forum
Posted on July 16, 2015, 12:33 a.m. by Coleman_jco
With Origins just coming out and soon older sets cycling out, whats everyone's idea of fast red aggro? A lot of my aggro came from theros and with Goblin Piledriver out, I'm trying to consider the next step.
HolyFalcon says... #3
Goblins will be a variant now. Piledriver, Hordeling Outburst, Dragon Fodder, Goblin Rabblemaster, Frenzied Goblin, Goblin Heelcutter, Stoke the Flames, Wild Slash, and Lightning Strike.
July 16, 2015 9:45 a.m.
Hjaltrohir says... #4
Don't forget Goblin Glory Chaser and Foundry Street Denizen.
July 16, 2015 10:24 a.m.
The list that's currently doing well in our testing.
20 Lands
16 Creatures
20 Spells
- 4 Hordeling Outburst
- 4 Dragon Fodder
- 4 Stoke the Flames
- 4 Hammerhand
- 4 Wild Slash/Lightning Strike *probably Wild Slash for Week 1 to fight other aggro
- 4 Atarka's Command
Sideboard is a core of 4 Roast, 4 Eidolon of the Great Revel, and you can use the other 7 to fill in as needed.
July 16, 2015 10:49 a.m.
HolyFalcon says... #6
Made a full-in Goblins, with no splash.
LEEDLE LEEDLE LEEDLE LEE | Mono-Red Goblins Playtest
Standard*
SCORE: 0 | 0 COMMENTS | 1 VIEWS
July 16, 2015 11:06 a.m.
HolyFalcon says... #7
and here's Slycne's:
Atarka's Goblins: Once You Pop The Fun Don't Stop Playtest
Standard*
SCORE: 0 | 0 COMMENTS | 11 VIEWS
July 16, 2015 11:06 a.m.
RussischerZar says... #8
Would put in Goblin Glory Chaser and some amount of Obelisk of Urd. Maybe even a 1- or 2-of Mardu Scout and/or Goblin Heelcutter against those pesky boardwipes.
July 16, 2015 12:31 p.m. Edited.
RussischerZar says... #9
Btw: if you're already splashing green, how about some Collected Companys? I know it doesn't hit the token spells, but all your creatures have CMC <=3. It might put a strain on the landbase with only 20, but could be worth it if you add in some more goblin creature cards instead of stuff like Hammerhand.
July 16, 2015 12:38 p.m.
My thoughts based on testing.
Goblin Glory Chaser was underwhelming. It doesn't have the high upside of Foundry Street Denizen or utility of Frenzied Goblin to push Goblin Rabblemaster or Goblin Piledriver past blockers. It's no Stromkirk Noble.
Mardu Scout/Goblin Heelcutter are things I've toyed with and wasn't sold one way or the other. I've just been jamming 4-ofs during testing to see the same cards more often. Worth exploring more.
Obelisk of Urd is a trap. Sure, the nut draws are insane, but it's easy to get a game where these get clogged up. It also lines up very poorly against Languish as you usually take a turn off of damage to play it and then get your board swept.
I just don't think Collected Company is the style of deck you want to be with Goblins. You have too many important spells, so the creature count is lower. Many of the creatures are individually little impact. And I don't think you want to be playing a value game against most other match-ups.
July 16, 2015 1:21 p.m.
Obelisk of Urd is not a trap. This card wins games for Goblins!
This was the list I was running at my last FNM to some success.
Wild Bills Goblins Playtest
Standard*
SCORE: 1 | 0 COMMENTS | 342 VIEWS
Souljacker says... #2
RDW always performs good every new rotation since there are not many established decks yet.
July 16, 2015 5:21 a.m.