Firedrinker Satyr,why is it rare?

Standard forum

Posted on Dec. 27, 2013, 7 a.m. by Kleptozaniac

Before I begin I apologize in advance if this isnt in the right forum :( Now onward to my main peeve,why on earth is Firedrinker Satyr rare? or,on an even larger note,why is he playable? What is it that im missing that some others seem to like? There is nothing useful to me about a 1 drop 2/1 that hurts you when it gets hurt and also hurts you for its expensive firebreathing....obviously since I doubt this cards usefulness ive pulled 3 and a foil so id like to know there is something im missing to make the card better. Comments appreciated

ChiefBell says... #2

People need to stop asking this question, or at least do a search before they do. I can't even begin to count the number of threads on this. He's fantastic in the right type of aggro red deck. He's bad in most other applications. He's mainly a throwback to Jackal Pup which was a popular card a long time ago. Now he's not so great obviously, because times have moved on. However, in a particular type of deck that aims to win by turn 3 or 4, he's amazing. In any deck that goes on well into the mid game, he's appallingly bad.

December 27, 2013 7:08 a.m.

Kleptozaniac says... #3

Thats just the point,its not exactly the easiest thing in the world to build "the right type of aggro" if they have blockers he becomes more of a threat to you than to your opponent,even I (as dense as I am) thought that maybe in a super fast paced deck that he would be helpful but honestly id rather drop something else T1 or just wait for T2...he doesnt even have haste,that would make him infinitely better for an aggro deck +haste = happy community XD

December 27, 2013 7:13 a.m.

kriskurse says... #4

I agree with ChiefBell, this question is super tired. Hes really good in certain decks. Anything meta, however, doesn't need it right now.

December 27, 2013 7:20 a.m.

scottemery says... #5

A Jackal Pup with Dragon Mantle , of course it is rare.

December 27, 2013 7:52 a.m.

Kleptozaniac says... #6

A more expensive Dragon Mantle that ALSO hurts you

December 27, 2013 8:05 a.m.

scottemery says... #7

In an aggro deck that aims to win on turn 4 or less, the damage being dealt to you is irrelevant, he is a 2/1 for 1 in standard he will always be played.

December 27, 2013 8:15 a.m.

NumberSeven says... #8

The only life point that matters is the last one! run all the shock lands, play the firedrinkers, if aggro is your game then make every sacrifice of health you can to gain the biggest advantage you can as fast as you can! i also run pack rats to sacrifice late game satyrs into a swarm of rats!

December 27, 2013 8:23 a.m.

Ruric says... #9

if you can kill your opponent by hurting yourself its worth it , as long as you win you can have 1 LP during the process, i want to have Sparksmith printed again....

December 27, 2013 8:34 a.m.

Dorotheus says... #10

Its a bad card.
There is no way to play it properly in standard right now, there are too many better options in any deck that it would go in.

THE ONLY deck I could see this in, AND work, is a suicide deck. Like, but not limited to Angel's Grace + Near-Death Experience.

December 27, 2013 8:40 a.m.

scottemery says... #11

'Greatness, at any cost'' Bob

December 27, 2013 8:40 a.m.

Devonin says... #12

Even if people don't bother looking up that this question has been asked to death, they should at least go look up the price of the card before asking why it is "so good"

Goblin Guide - 7.70
Firedrinker Satyr - 0.82

December 27, 2013 8:59 a.m.

Bestach says... #13

Wasn't something making a list of all the times this question had been asked? Anyone know who it was?

December 27, 2013 9:09 a.m.

Panda213 says... #14

There are far better options than this guy, Rakdos Cackler for one but thats just standard, outside of standard this guy shouldn't be seeing any play. And yes, aggro decks don't need to concern themselves with their life total nearly as much as most other builds but to simply ignore it is asinine especially when they want to play something that trys to kill its controller. There are just too many other good cards to play but it all does really boil down to individual style of course ;)

December 27, 2013 9:24 a.m.

Matsi883 says... #15

Tradeylouish, have you marked this yet?

December 27, 2013 10:20 a.m.

abenz419 says... #16

I'd love to what all the people say after the rotation. What if red aggro decks only have 3 options for one drops after the next two sets are released (which I can almost guarantee they'll play all 3 of them in the deck) and one of them is Firedrinker Satyr . I doubt they'd be complaining then when he's one of the main creatures keeping an entire deck archetype from dying off.

December 27, 2013 10:41 a.m.

ChiefBell says... #17

Devonin - you can't even compare him to Goblin Guide though. Goblin Guide has higher toughness, haste and his ability actually helps you because it shows you what the opponent is about to draw.

December 27, 2013 11:14 a.m.

kriskurse says... #18

Also, he's rare for another reason. Could you imagine if he was an uncommon in draft?

December 27, 2013 12:07 p.m.

Jay says... #19

Please.

Stop.

Asking this.

Yes, cackler is better. Run both. Yes, he's risky. Yes, he's genuinely pretty bad. However, he's the best (or second-best) RDW has in standard right now, so he's gonna see play. If you don't like it, don't play RDW.

December 27, 2013 12:12 p.m.

Cobthecobbler says... #20

I'm surprised no one has pointed out how important rarity is in Limited. Imagine if he was a common. IMAGINE IT. It would be too abundant and RDW would be way too Powerful in draft. Everything else about this terrible card has already been said.

December 27, 2013 1:16 p.m.

Tradeylouish says... #21

@Bestach

That would be me.

@Matsi883

Marked! Firedrinker Satyr is now beating Silence !

@NumberSeven

You can't sacrifice creatures to Pack Rat . You can only discard cards from your hand. That may have been what you meant, but it's an important distinction.

December 27, 2013 1:36 p.m.

NumberSeven says... #22

yeah that's what i mean, you draw it mid to late game with a pack rat down and just immediately discard it. i'd never play one of these past the early game but i think they are playable turn 1. i'd personally rather have a rakdos cackler, but i take both rakdos cackler AND firedrinker to try to guarantee a 1 drop (+ i feel like they aren't redudnant later with possible pack rat feeding if they arent played)

December 27, 2013 4:55 p.m.

sylvannos says... #23

Paul Sligh kills a baby and nails it to ten different trees every time someone asks this question.

December 27, 2013 7:23 p.m.

NumberSeven says... #24

Tradeylouish, its what i meant haha, you draw it late game you sacrifice it by discarding it and such, you know what i meant

December 28, 2013 1:45 a.m.

Ultimaodin says... #25

He is a Rare because he is Jackle Pup plus. Why he's mainborded in the current meta (which is what my question was about and not why is he rare) I have no idea. (also yet to get a good reason par - red doesn't care about life - which is bogus when I hit a guy for 10 with Clan Defiance and the Firedrinker for 10, goodbye) I honestly think Rakdos is the only time somebody should play him so you can sac it to stuff. Otherwise he is sideboard only. Also, you should of sold those cards immediately like I did. When Theros first hit he was $8 - I made a lot of money of him.

December 28, 2013 5:01 a.m.

ChiefBell says... #26

If you're paying 12 for Clan Defiance then the red deck has already lost - it's supposed to win by around turn 4. If you have 12 mana by turn 4 then...... tell me your secret?

December 28, 2013 5:55 a.m.

Jojja says... #27

Firedrinker Satyr is a great card! I always get loads of value out of him in my games. The only time I ever side him out is in the aggro mirror for 3 Ash Zealot otherwize he will normally deal huge amounts of damage in the first 4 turns. And after that I don't mind if he deals damage to me since my opponent will be in burn range (5-6 LP) and I'll be near full health.

It's like asking why Thoughtseize is so good when it deals damage to you and just ignoring what the card dose for decks that play it.

December 28, 2013 6:40 a.m.

Ultimaodin says... #28

Turn 5 - had Xenagos and Nykthos with 2 burning tree Emissary, a Rubblebelt Raider and a voyaging Satyr along a forest a mountain. Did it to deal exact 10 damage just to prove my point. Used my Legion Loyalist to trade with a 3/1 that had been pumped by madcap skills. For the life of me can't remember what it was. :/

December 28, 2013 7:15 a.m.

sylvannos says... #29

I think ANY 12-drop spell wins against RDW, whether that's Omniscience , Enter the Infinite , Ulamog, the Infinite Gyre or Clan Defiance for ten.

December 28, 2013 7:22 a.m.

abenz419 says... #30

you used Legion Loyalist to trade with a creature that had Madcap Skills ?? That's odd because madcap says that creature must be blocked by more than one creature. It was a 3/1? Madcap gives +3/+0, so why was this guy playing an 0/1 creature in his red aggro deck???? You did it at at exactly 10 just to prove a point... yeah I'm definitely gonna call your bluff on that one since none of it even makes sense.

December 28, 2013 10:21 a.m.

Dorotheus says... #31

Regardless, still bad. It should be an uncommon, or just not printed since an uncommon beats it out. IT MIGHT do something ONLY because it only costs R once RtR rotates. BIG IF there though.

December 28, 2013 9:37 p.m.

Actually if Goblin Guide shows you opponent is about to draw a land they get to draw it now and you have no idea what they draw next, so it helps sometimes more than it hurts your opponent especially if your opponent mulliganned to 5 or 6. If I know my opponent is playing goblins mulligan till you get a good start thats my plan. Goblin guide hmm.

January 27, 2014 10:12 p.m.

I actually watched a kid tear one in 3 last friday and I offered to use it to wipe my %$ with it.

January 27, 2014 10:14 p.m.

Jojja says... #34

Dorotheus It's doing great things in standard right now and you really need to understand what the card actually dose for the decks that run it before making incorrect sweeping statements.

January 28, 2014 6:57 a.m.

Badhand says... #35

Seems like a munchkin's Bellows Lizard to me. If you hate it then its a junk rare, so shrug your shoulders and move on.

January 28, 2014 2:34 p.m.

Schuesseled says... #36

I think the main reason he's rare is because he's a bomb in limited (albeit a double edged bomb...?)

I used him myself in a pseudo-limited tournament. Technically it was a block constructed, but everyone who competed only had what ever they had found in boosters, so it was sort of like playing sealed. And he performed admiraly, does a lot of damage very quickly, and then he's useless, but he'll kill your opponent thanks to the early damage.

In standard? He's mostly useless.

January 28, 2014 6:40 p.m.

I play modern so he is useless to me

October 25, 2014 7:08 p.m.

MindAblaze says... #38

October 25, 2014 7:16 p.m.

ChiefBell says... #39

2 NECROBUMPS IN ONE THREAD. UNBELIEVABLE.

October 25, 2014 7:21 p.m.

ChiefBell says... #40

October 25, 2014 7:23 p.m.

He's rare so nobody will pull him, no seriously. I can see the appeal to an extent but the fire breathing kills the card for me.

October 25, 2014 7:27 p.m.

ChiefBell says... #42

October 25, 2014 7:28 p.m.

ChiefBell says... #43

October 25, 2014 7:31 p.m.

MindAblaze says... #44

Haha. This is great.

October 25, 2014 7:41 p.m.

What in the hell is wrong with you people?!

October 25, 2014 7:50 p.m.

This discussion has been closed