Mardu has all the "top 10 coolest cards" in KTK

Standard forum

Posted on Dec. 6, 2014, 2:58 a.m. by puimuri

so yeah, i was looking at my KTK player's guide and noticed that all the top 10 cards are in mardu colors because they also have a multicolor morph and a charm. What do you guys think?

Osang says... #3

The last one (Tri-Color Uncommons) aren't morphs. I apologize.

December 6, 2014 4:13 a.m.

JRaynor says... #4

You know I don't know if I agree that Mardu has the coolest spells. But just in general I think this set was just sheer awesome. I like most of what the different clans offer. It's great! They're great! It's a great set!

December 6, 2014 9:05 a.m.

Hickorysbane says... #5

I think Mardu definitely got some nice stuff, but (in the pro tour at least which may or may not be a good example) it still more often then not got trumped by Jeskai and Abzan. I don't remember how it fared against -devotion or / control though. And I agree with jraynor above, this whole set is sweet

December 6, 2014 9:17 a.m.

puimuri says... #6

yeah, it really is a cool set so you should really go buy a booster box or two or a case of it and save it for 4 years and then sell it = $$$ also, they announced Modern Masters II ! ermagerd!

December 7, 2014 12:20 p.m.

Perhaps, but you seem to have forgotten...1.Dig Through Time Which has made waves in Modern, Legacy, even casual formats like Pauper2.Treasure Cruise Which is huge in Standard, Modern, Legacy, and casual and is feasible, but not a staple, for vintage play alongside cards that are similar in nature (but usually better)3.Siege Rhino Because Gray Merchant of Asphodel was pretty good and a Gary that does a 6 life swing behind a 4/5 trample body for 4cc is getting into Thragtusk level shenanigans. One of the most efficient creatures ever printed4.The 4 fetchlands that aren't Bloodstained Mire which are, to the surprise of absolutely nobody, largely replacing the ZEN fetches in modern.5.Jeskai Ascendancy I assume you've seen the deck so I don't really need to say anything else. This one is far and above the others- with only the Abzan Ascendancy being anywhere near as good (Sultai is bad, Mardu is OK, but aggro doesn't want a big do-nothing spell bogging it down, Temur is counter-intuitive as big creature decks don't usually want to cast mana-intensive spells that don't really do much immediately, preferring to curve out on efficient creatures instead).6. Every Khan but Zurgo Helmsmasher Zurgo is cool for EDH but pretty useless everywhere else. So far Anafenza, the Foremost, Sidisi, Brood Tyrant, Surrak Dragonclaw and surprisingly Narset, Enlightened Master have seen constructed play in major tournaments, while Zurgo has been left out entirely.

Granted Mardu has access to a few of the gems from the set1.Monastery Swiftspear which is really good, but better in the mono-red/ UR spellslinger/ Jeskai burn variants than Mardu.2.Dead Drop/Murderous Cut Which are both great removal spells that are much better in control/midrange (which mardu can play to some extent)3.End Hostilities Which doesn't really help most Mardu builds because it's not what aggressive/creature based decks want to do.4.Sorin, Solemn Visitor, Sarkhan, the Dragonspeaker Sorin tends to be better than Sarkhan in most of these decks. Both are an option, however.5.Crackling Doom One of the best reasons to run Mardu. Very painful for the big creature decks out there as it is able to deal with turn 2 Caryatid on the play and U/B's all-star Prognostic Sphinx. Bloodsoaked Champion Mono-Black aggro was a thing until it lost Mutavault and Pack Rat and though it is not as good as it was, it owes it's continued survival to this card as it is the sort of creature that makes the deck able to continue swinging and trading in the early game without losing advantage. Not a crucial card to Mardu per se.Mountain + Plains + Swamp Mardu would be too slow if these weren't available. Trilands and taplands aren't sufficient for midrange decks to apply stable pressure and make their drops in time (kidding, obv).

Actually, unfortunately Mardu is probably the worst wedge in a vacuum, as pretty much all the other archetypes in limited have a good selection of cards to choose from, and I can only think of one good Mardu-specific spell in Crackling Doom.

December 8, 2014 3:32 p.m.

oh, I did forget Butcher of the Horde

December 8, 2014 3:35 p.m.

This discussion has been closed