The local FNM is just Naya!
Standard forum
Posted on March 15, 2013, 5:11 p.m. by JesterBoneZ
Hey everyone.
I'm in need of help from anyone willing to offer.
Here's the thing. The local store I go to play FNM has people who only use Naya Human, Naya Aggro, and Naya Midrange. I have even some some Esper deck players.
What happened to originality? I played 2 FNM events ago with my proudly-made Grixis deck with a fun twist of "What's yours is mine" idea by using Nightveil Specter, Nicol Bolas, Planeswalker, and a few others. It worked out fine until I lost to the last two players that both ran a form of Naya. So when I got home, I turned it more control using Tamiyo, the Moon Sage, Liliana of the Veil, and a select few others.
I don't want to jump on the bandwagon and make a Naya deck. That's literally the metagame at this shop.
Are there any tips or tricks on beating Naya? (aside from going Esper) What are Naya decks' weakness?
MindAblaze says... #3
Board-wipe! Mid-range and aggro get eaten up by removal. What Grixis does best is kill things, so pack a whole bunch of removal. Run some Duskmantle Seers to fill up your hand, Slum Reapers to take down their guys and sac your guys that have served their purpose and Snapcaster Mages...well you know why to run Tiago. Heck even Black Cat serves its purpose in that it can take down a small attacker and force a random discard.
Tamiyo is good, and Liliana forces sacrifices to protect herself and you, the downside is theyre going to have so many little dudes coming at you that you'll need to get rid of them faster than one of taps or sacs. If you're running Blood Crypts and Watery Graves Mutilate will help.
March 15, 2013 5:25 p.m.
Ogre Slumlord can help take down their creatures, so long as you have a semi-steady creature base, or just destroying all of theirs with kills spells. The rats will kill anything.
March 15, 2013 7:59 p.m.
@jminute14: Duskmantle Seer is a really bad idea against Naya Blitz/Humans. They'll draw into removal or something stupid like Flinthoof Boar and fill the board with threats.
If you really want to hate on Naya, I'd suggest mainboard three Supreme Verdict and two Terminus, with enough of each in the sideboard to make it four of each. Backing them up with Sphinx's Revelation and Thragtusk, they won't be able to keep up if you drop in a planeswalker, especially if it's one that makes tokens or shuts down creatures.
March 15, 2013 8:28 p.m.
Sorin, Lord of Innistrad comes to mind as does Garruk, Primal Hunter.
March 15, 2013 8:29 p.m.
MindAblaze says... #7
Well, the only reason I had considered Duskmantle Seer was most removal is going to be cheap to draw into and help deal with their onslaught. But yes, they'll get an answer or a threat too.
March 15, 2013 8:36 p.m.
Trmiller1326 says... #8
Esper Control can ruin those naya decks if played right.
March 15, 2013 9:50 p.m.
gheridarigaaz says... #9
Agreed, the versatile mana base has left a fair few of us to rely relatively heavily on some of the more well known and established archetypes out there as opposed to coming up with our own.
If you really want to show people there are other angles to what's out there i'd suggest going for a similar-ranged deck that can go head-to-toe with theirs along the lines of variant colours. Or just run something that punishes creature-heavy builds. Rakdos Charm immediately comes to mind.
then again you could try out a couple of the old archetypes from innistrad and see if anyone remembers them being any fun. Spirits for example kinda stopped after Mana Leak left the format, as did UB zombies, wolf-run-ramp and delver, but last i checked everyone couldn't wait for him to leave... then there's stuff like the Guttersnipe decks that popped up left right and centre once that guy was spoiled, and has everyone forgotten about Talrand, Sky Summoner, Yeva, Nature's Herald and Krenko, Mob Boss?
March 15, 2013 11:15 p.m.
KrazyCaley says... #10
I built this because it hoses Esper Control AND Naya-anything-creature-heavy pretty badly. Tokens it has a bit of trouble with before sideboarding, but can handle quite well afterward.
Grixis Control generally has the tools to wreck a lot of the popular decks, but is weaker against some of the fast aggro decks that are still around.
March 16, 2013 1:14 a.m.
BLACK, RED, WHITE, barely splashed blue for supreme verdict, deck, with lots, lots of removal, board wipes. 4 fiend Hunters, 4 o rings, 3,4 supreme verdicts,2,3 Terminus, 2,3 Bonfire of the damned, 4 detention spheres, 3,4 mizzium mortars, 3, 4 Aurelia's Fury, black removal, 3,4 Boros reckoners, Liliana, barely splashed green for Huntmaster, domri rade, garruk relentless, 4 diabolic tutors.
This would be ultimate anti Naya, anti creature deck, but would suck vs control.
March 16, 2013 2:40 a.m.
JesterBoneZ says... #14
I really appreciate all of your help! Thanks everyone!
I am definitely taking some of these suggestions into consideration! :)I'll post an update of my deck in the next few days and hope to find some feedback on it.
:D
Thank you, again!
March 26, 2013 1:46 a.m.
TheLameSauce says... #15
Havengul Lich + Heartless Summoning + Black Cat No more counterspells.
March 28, 2013 7:38 p.m.
I have an aggro jund deck that i built with the idea of beating naya humans in mind. Board wiping is obviously important, but Stromkirk noble is a definite anti human card. I fiigured making your creatures unblockable is a good thing to do against any deck
March 28, 2013 11:27 p.m.
Whenever I hear or read "No originality!" or "Net-deckers!", I cringe.
You shouldn't blame or single out players for playing what is good. That's just their play style and some people get their enjoyment of out Magic by winning. You gets your by playing janky cards/decks and occasionally winning with what is unknown. I have phases where I'm at one end of the spectrum one week, and then I just net-deck for the very next tournament.
Playing Janky stuff is fun and all, but sometimes it just feels good to win some games.
theemptyquiver says... #2
FNM is not a competition for originality. It's a competition to win Magic cards by getting first place.
That said, naya is all about creatures...so if everyone is playing heavy creature decks...then play a control deck with focus on removal and board control.
Get some kill spells, board wipes, and focus on gaining card advantage and you could be competitive.
The two planeswalker listed above should give you a good start. And from there just tweak the control aspects of it until you think you will be competitive in your meta.
March 15, 2013 5:24 p.m.