What is Inverter of Truth good for?

Standard forum

Posted on July 23, 2016, 4:10 p.m. by capriom85

How can I play Inverter of Truth? I am brewing mono black Eldrazi and want to use it....but...

MollyMab says... #2

The same thing as war.

July 23, 2016 4:11 p.m.

Wabbbit says... #3

You can't play it. It's awful.

July 23, 2016 4:13 p.m.

Atony1400 says... #4

It works great with Laboratory Maniac, but that's not Standard.

July 23, 2016 4:15 p.m.

shadow63 says... #5

in standard its bad but else it can be used for shenanigans

July 23, 2016 4:25 p.m.

Icedragon100 says... #6

Use it against people who mill. Just keep it in sideboard. Or it plus eldrazi mimic is pretty op

July 23, 2016 5:42 p.m.

capriom85 says... #7

Gotcha.

July 23, 2016 5:43 p.m.

kyuuri117 says... #8

What is it good for? Absolutely nothing.

July 23, 2016 6:36 p.m.

The5editionist says... #9

Dredge.

July 23, 2016 7:11 p.m.

Zakass says... #10

Any self mill deck that runs black.

July 24, 2016 4:40 a.m.

Ej1997 says... #11

Maybe a self mill deck? I'm testing him right now lol

July 24, 2016 11:54 a.m.

millegeo says... #12

actually I played this guy in a BR vampire madness build. I only had one, but really wished I had 2-3 maindeck once I saw how powerful he was in that build. you basically madness cast a bunch of spells like fiery temper, avacyn's judgement, alms of the vein, and the like, full your yard with madness spells, then cast inverter once you have a healthy amount in there. then you spend the rest of the game recasting your 'burn' spells and whatever creatures they killed (not exiled) and your madness enabler cards. your graveyard fills really quickly in a build like that, so you can cast the inverter pretty early in the game, like turn 4-6 without it really hurting you

July 25, 2016 11:19 p.m.

Neko069 says... #13

From an aggro point of view, you can make a decent use of him in a mono-black / golgari deck. There are really good creatures that have bigger power than their casting cost right now:

Thing is: Is their drawbacks really a problem? Say we play with Duress and Transgress the Mind: we take out their removal spells. Do we really need to worry when we can have such big creatures deployed, threatening opp to kill him by turn 4 or 5? They're actually kinda big just like if they were Green-coloured. And most of them have evasive abilities...

September 5, 2016 4:55 p.m.

This discussion has been closed