Folder definitions

TappedOut forum

Posted on Feb. 21, 2015, 8:21 p.m. by alarrew

How to properly define a deck.

alarrew says... #2

So many folders... I'd love help with good definitions of these hubs. I'm pretty sure that hubs like Elves or Demons all go under Tribal, since they focus on one creature subtype. I figure decks labeled Exalted or Infect rely on those mechanics. Five color, Mono-Red, Casual and Competitive go without saying. I think Aggro is an aggressive/fast deck and that a Ramp gets lands to play big stuff fast. I think Pauper uses only commons except possibly the commander. Do all G/U decks belong in Simic? Even ones that are only related because they use the same colors? What are 12-post, 8-Rack, Battlecruiser and Voltron?

February 21, 2015 8:40 p.m.

Epochalyptik says... #3

These are hubs, not folders.

All of the color-related hubs are for decks of those colors. You don't need to follow the theme of the relevant guild, shard, or wedge to use the hub.

12-post is a Legacy deck that uses Glimmerpost, Cloudpost, and Vesuva to accelerate its mana production.

8-rack is a Modern (and, I believe, a Legacy) deck that focuses on discard effects and punishing opponents for having few cards in hand.

Battlecruiser decks play big spells that aren't really that common in most normal decks. This hub applies primarily to EDH.

Voltron uses equipment and auras to buff one creature for big swings.

February 22, 2015 1:01 a.m.

alarrew says... #4

Thanks. That pretty much answered all my questions. Before, I thought folder was an extra term for hub on top of the deck list you maintain. I don't suppose there's a hub for sacrificing creatures to buff other creatures or equipping many creatures to one, is there? Also, I was happy to learn some well-established hubs from Wikipedia and MTG Salvation.

February 22, 2015 9:39 a.m.

alarrew says... #5

I guess there isn't. It must not have enough people care about it to warrant one. Instead of asking backwards, I should just address the whole list. I'll skip ones answered this morning and color combinations. I assume Competitive, Casual, Mill, and Theme/Gimmick are exactly how they sound. I think Aggro contains Burn, which is the basis for Red Deck Wins. I assume Multiplayer is fine-tuned to make yourself less of a target in free-for-all, help your allies and/or efficiently defeat multiple opponents. Two hubs already have sweet threads: What is solar flare? and What is cruel control?

Death and Taxes, Maverick, and Stoneblade seem to be above my pay grade. Nothing wrong with that. Superfriends and Reanimator look fun. Turbo Fog looks like the opposite of fun. Pillow Fort is a multiplayer deck that defends by punishing attacks on itself, then assembles a combo to win the game.

Affinity, Aggro, Combo, Control, Dredge, Infinite Combo, Land Destruction, Midrange, Netdeck, Ramp, Red Deck Wins, Stax, Storm, Suicide Black, Tempo, and Zoo are defined within the two links in my previous comment. White Weenie is also defined, though I prefer the hub being named Weenie.

These are hubs for Tribal decks: Allies, Angels, Demons, Dragons, Eldrazi, Elves, Faeries, Goblins, Humans, Knights, Merfolk, Shapeshift, Sliver, Vampires, Werewolf, Wizards, and Zombie.
These hubs are based on a mechanic: Counters, Delve(r), Devotion, Discard, Enchantment, Exalted, Infect, Lifegain, and Tokens.
These eight are named after on single cards: Birthing Pod, Gifts Ungiven, Hive Mind, Living End, Necropotence, Pox, Show and Tell, and Splinter Twin. I figure they revolve around those cards.

Aikido seems to use the opponent's non-land resources against them. Caw Blade seems to be a very specific type of combo control. It got two cards banned from standard play. Group Hug seems to protect the weakest player... with the sole aim of preventing everyone else from winning. Maybe Group Slug is just anti Group Hug? I suppose Horde Magic is a deck to play against using these rules. Landstill is a deck based on card advantage from Standstill (and not casting spells). Rock seems to be a type of Midrange, attempting to control out opponents to lay a good 4-6 cmc creature and to provide a solid matchup against any deck. Tron (Urzatron) seems to be a competitive Ramp based on using finding Urza lands and spending the huge mana on cards like Ulamog, the Infinite Gyre.

I don't know about Forcefeed or Hatebears. I'd love to hear about anything I incorrectly assumed or extra details on any hubs. Plus, this can be a useful reference for other newbies.

February 22, 2015 3:34 p.m.

alarrew says... #6

Sorry for the bad links. Hopefully Turbo Fog and Horde Magic links will work.

February 22, 2015 3:41 p.m.

alarrew says... #7

Deck hubs? has definitions, too. I must have been wrong on delve. Also, About all the different deck types! taught me that Forcefeed is what I thought mill was. Luutamo showed me a slang list that taught me lots of terms. For example, a bear is a 2 cmc 2/2, and hate is anti-something. So a hatebear deck would have cards like Ash Zealot.

February 24, 2015 3:45 p.m.

This discussion has been closed