New hubs to be added

TappedOut forum

Posted on Nov. 12, 2020, 12:28 a.m. by legendofa

Hi all, I'm one of the people who adds hubs, I'm back from an unexpectedly long break, and I'm working on adding some new stuff. Suggestions I'm looking at are Uro, Mutate, Miracles, Doomsday, Adventures, Devoted Druid, and Blink. Please let me know of any other suggestions, or discussions on the ones I listed, and I'll get to work.

Also, what did I miss with the DragonShield superhero stuff?

Belar2001 says... #1

Squirrel Tribal is a thing now with Toski, it should be a hub.

March 9, 2021 2:54 p.m.

legendofa says... #2

Belar2001 Tribal options are available in the tribal-and-ability list, not the hub drop down menu. Do you like squirrels?

March 10, 2021 12:13 p.m.

Belar2001 says... #3

Have 14 year old daughters that play...so yeah we like squirrels it is also why we have a My Little Pony and Steven Universe Decks.

March 10, 2021 3:21 p.m.

yeaGO says... #4

You should be able to pick squirrels if you have them in the deck

March 10, 2021 3:34 p.m.

MurficWPN says... #5

How is the Five Color hub generated? It didn't get added for my recent Sliver Deck and I'm only seeing it on older decklists, nothing that was created recently. Sliver Overlord - Slivanigans

March 10, 2021 4:36 p.m.

legendofa says... #6

MurficWPN I think there's a maximum on the number of hubs a deck can have. Since your decks has six hubs, try taking one off and see if it gets added.

March 10, 2021 7:57 p.m.

MurficWPN says... #7

legendofa I gave that a try, removed two actually. Five Color is still not being added.
I assume you can't choose to not add it so here are some other examples of decks not having the Five Color hub added.
Dragon Emporium
Rainbow Allies
Scion Bearly Gets There
Just grabbed a few off the first cycle list.

March 10, 2021 8:25 p.m.

legendofa says... #8

I'll poke around a little bit and see if I can find an error somewhere.

March 10, 2021 8:34 p.m.

legendofa says... #9

I didn't notice anything that would prevent Five Color from coming up at the surface level. I did see that the four-color sets also weren't coming up. I'm going to play around with it, but I might have to push this one up the ladder.

March 11, 2021 12:29 a.m.

KayneMarco says... #10

Uro gets a hub but toolbox doesn’t?

March 13, 2021 5:36 p.m.

legendofa says... #11

KayneMarco You might be looking at an out-of-date list. Toolbox is (or should be) an active hub, and Uro is not.

March 13, 2021 6:52 p.m.

KayneMarco says... #12

legendofa: Didn’t see the date. Since it was towards the top of the list I assumed it was a recent subject.

March 13, 2021 7:25 p.m.

legendofa says... #13

KayneMarco Sure. If you can dig up a link to put in here, that should help.

March 13, 2021 7:50 p.m.

KayneMarco says... #14

legendofa: A link to what?

March 13, 2021 9:51 p.m.

legendofa says... #15

Where did you see the Uro hub, but not the toolbox? If it's from this thread, then the Uro hub has since been removed, and the Toolbox has been added.

March 13, 2021 10:11 p.m.

KayneMarco says... #16

legendofa: at the top of this thread you said suggestions you are looking at are Uro and others. My comment was based off that and as I said I didn’t realize it was an old thread.

March 13, 2021 11:08 p.m.

legendofa says... #17

KayneMarco No problem. Thanks for checking it out!

March 13, 2021 11:46 p.m.

Cde0 says... #18

What happened to the color combination hubs?

March 14, 2021 12:36 p.m.

Noire_Samhain says... #19

They are added automatically upon saving the deck.

March 14, 2021 12:59 p.m.

Cde0 says... #20

I built a new deck When the Stars are Right and I don't see the color hub in the list.

March 15, 2021 10:15 a.m.

Cde0 says... #21

Could we add hubs for Monarch and Goad?

March 17, 2021 7:54 a.m.

legendofa says... #22

yeaGO Could you please see if you can find out why the Five Color hub isn't automatically added to decks, if this hasn't been resolved yet? I poked around as deep as I could, and wasn't able to come up with anything.

March 18, 2021 12:01 a.m.

B0NGUS says... #23

I also desire cascade and landfall as hubs. Tribal too now that I think about it.

March 18, 2021 8:21 p.m.

legendofa says... #24

Cde0 Goad is already selectable as an ability hub. Monarch doesn't seem to be, I'll work on that.

B0NGUS Are you looking for a general hub called Tribal? There are hubs for each individual tribe. Cascade and Landfall are in the ability hub list.

March 19, 2021 2:24 p.m.

Cde0 says... #25

Goad appeared after I started this thread. Not sure why, but I'm happy that its there in any case. :)

March 19, 2021 2:39 p.m.

B0NGUS says... #26

legendofa ooooh okay, sorry about that. I'm excited now to go through and change my hubs!

March 19, 2021 10:47 p.m.

B0NGUS says... #27

I'm looking for it, and I don't see them legendofa. I think my issue may have been that I simply don't understand how to navigate the menu? I scrolled and never saw it. Typed, and it never appeared. Looked through the check-boxes, and can't find them there either.

March 19, 2021 10:49 p.m.

legendofa says... #28

They should be in the check boxes. I just made a sample deck to check, and both cascade and landfall showed up for me. I'm not doubting that they don't show up, but I can't replicate the problem. If they're not there for you, I have no idea why. I might need to push this higher up again... I'll look around.

March 19, 2021 11:27 p.m.

Femme_Fatale says... #29

B0NGUS: Make sure that you have more than one card name with that keyword or subtype in it for it to show up.

March 22, 2021 1:59 a.m.

B0NGUS says... #30

Femme_Fatale aww that's going to suck for me then. My commander is The First Sliver, so I'm cascading a ton but I won't have access to the hub. If I change it, select the hub, then change it back, will the hub stay selected?

March 22, 2021 10:58 a.m.

legendofa says... #31

B0NGUS No, unfortunately, it doesn't work with only one card with a given ability.

March 22, 2021 2:07 p.m.

legendofa I feel as though it would be pertinent to allow for the abilities of one's commander to be added to the drop-down automatically--I ran into the same issue as B0NGUS with my Reyav, Master Smith deck

March 22, 2021 2:20 p.m.

legendofa says... #33

yeaGO, would it be possible to include a commander's abilities in the ability checkbox list?

March 22, 2021 2:24 p.m.

Emyron5 says... #34

Attrition and Hellbent hubs would be nice additions

March 23, 2021 9:40 p.m.

kristbg says... #35

It seems really comprehensive so far, but I've been missing "coinflip" as an archetype.

Also, "Miracles" seems to be duplicated (there's another hub called "Miracle" as well).

Cheers and thanks!

March 25, 2021 2:28 p.m.

legendofa says... #36

Emyron5 Hellbent is in the ability checkbox list, for all your insanity needs. Attrition might work as a hub, I'll add it to the short list for consideration.

kristbg I'll check on the Miracles duplication. (Miracles are bad enough one at a time...) Coinflip's been suggested a couple of times, so I'll shortlist it, but I'm not yet sure there's enough variety.

March 25, 2021 7:49 p.m.

TheVectornaut says... #37

I was under the impression coinflip was already a hub in the form of the "Flip" checkbox since my Okaun and Zndrsplt deck was tagged as such. After doing some testing though, I think I see what's happening. The Flip box is intended to appear after detecting the Flip keyword on Kamigawa flip cards like Budoka Gardener  Flip, and it does do that. However, the same box also appears upon detecting coin flip in the text of cards like Creepy Doll . I even put a single copy of each of these cards into a deck and together they were able to meet the 2-card requirement needed for the checkbox to appear.

Having two mechanics fall under a single hub might not be a big deal here since literally 100% of the decks in that hub right now are either coinflip decks or are misusing flip as a synonym for "turn it face up" in Morph and Manifest decks. It does seem bizarre though and I can imagine a world where Wizards brings back flip cards with a sick commander that rewards playing them and suddenly people are confused why decks built around it are intermingling with every Krark's Thumb experiment added to the hub.

Edit: After wondering how all those Mighty Morphing decks were able to add the hub in the first place, I found that Manifest also causes the checkbox to appear despite flip never appearing in the rules text for the keyword or anywhere in the oracle text of any of the cards. Is any of this working as intended?

The Miracle situation is a lot simpler. There's just a "Miracle" checkbox in addition to the "Miracles" dropdown option. Since I can't imagine they're being used for vastly different purposes, removing one should be an easy fix.

March 25, 2021 8:49 p.m.

Femme_Fatale says... #38

TheVectornaut: It's all about which cards have the flip keyword attached to them. As an upgraded user you can edit those. There was some confusion back in the day of what should have flip and what shouldn't. So that's what you are seeing.

March 25, 2021 9:24 p.m.

legendofa says... #39

Miracles (plural), from the drop-down list, is disabled. Miracle, in the checkbox list, is active.

March 26, 2021 1:17 a.m.

TheVectornaut says... #40

Femme_Fatale, good to know. I'll go ahead and edit the megamorph and manifest cards at least, seeing as the act of "flipping" is both a misnomer and is already implied by the keywords themselves. Coinflip, on the other hand, doesn't have its own keyword (yet). It doesn't make that much sense for those cards to be tagged with a keyword they don't have, but it also seems a shame to strip a hub away from the vast majority of decks occupying that hub without first adding some alternative way to group said decks. So I guess that's a +1 from me for a dedicated coinflip hub. I will admit though that I am biased as a player of the cyclopean partners.

March 27, 2021 3:11 a.m.

Femme_Fatale says... #41

TheVectornaut: Keywords should only be used for things that have that keyword, effectively have that keyword (landfall and battalion happen frequently here), or once had that keyword for cards that aren't mechanically different with a rules text change (unblockable comes to mind).
Flip is a weird situation here in that only the kamigawa cards have the keyword flip but all other instances of the word flip are not keywords. It is important to remember that keywords have very specific definitions.

March 27, 2021 11:13 p.m.

TheVectornaut says... #42

Femme_Fatale, for the sake of disambiguation, I agree that only the Kamigawa flip cards should have that keyword assigned to them. I'm more than happy to take the time to submit fixes for all the coinflip cards too (along with the oddballs like Chaos Orb ), although it might take me a few days. I don't want any changes to be disruptive though.

Out of curiosity, is it possible to add other mechanics to the list of keywords you can select from in the card editor? If there was a "Flip a Coin" option there, it would be easy to distinguish between the two types of cards. There already seems to be precedent for having mechanics that aren't keyword abilities, keyword actions, or ability words in the list already (Counters and Tokens, most notably.) This would also negate the need for a dropdown hub for the mechanic, assuming it was popular enough to get one in the first place. Unlike the very common Tokens and Counters options, Flip a Coin would only include ~67 cards, but that's still 66 more than Aura Swap has. I do also recognize that there could be a slippery slope here culminating in adding every possible line of rules text to a field intended for words that are supposed to replace rules text, so maybe a hub is preferable after all? I'm just spitballing.

March 28, 2021 12:14 a.m.

Femme_Fatale says... #43

TheVectornaut I don't think a keyword "flip a coin" is necessary. Counters and tokens are mostly there as a part of common game objects. If it becomes more of a thing I'd consider it more.

March 28, 2021 1:20 a.m.

0rc says... #44

You’re doing a great job :)

March 28, 2021 2:14 p.m.

B0NGUS says... #45

Can we consider adding ability hubs as options for decks where the commander makes the ability pervasive? While yes, I have only 1 card with cascade in my Sliver deck, it's the entire focus of the deck.

March 28, 2021 3:31 p.m.

domer says... #46

Could we add a "multicolor" hub? In many cases, this is specifically different than a "5-color" or "WUBRG" hub. Thanks!

March 28, 2021 4:02 p.m.

Emyron5 says... #47

I almost forgot, but Secret Commander is actually a hub I've been wanting for a long time.

March 28, 2021 8:37 p.m.

Femme_Fatale says... #48

domer: Most decks here on tappedout are multicoloured. Not a useful hub.

Emyron5: Don't think it is entirely necessary as a hub as I've never heard of it in all the communities I'm in. Having a hub for everyone's pet format or method of play isn't really useful as very few people would actually use them.

March 28, 2021 10:18 p.m.

0rc says... #49

Femme_Fatale, evasive creatures and extra turns could be added to the hubs.

Also, the Justice League sleeves are available for a decent price on ebay.

Thanks for everything you do!

<3 0rc

March 28, 2021 10:36 p.m.

Femme_Fatale says... #50

Extra Turns I can agree with. It's shown up across multiple formats over the years that it's an established archetype. Evasive creatures is too generic though.

March 29, 2021 1:26 a.m.

Please login to comment