Play Tester Freeze
TappedOut forum
Posted on Feb. 23, 2014, 10:35 a.m. by Faded
Does this happen to anyone else? I will be using the play tester and it will freeze. Most of the functions stop working like tap, un-tap, card info, etc.
Is it a browser thing? I have tried Firefox, Chrome and Explorer. Explorer has been giving me the best results (least amount of freezes) but it still happens.
Any help would be appreciated!
ChiefBell - although I know what your talking about this is not the issue. Typically I will be 8, 9, 10 turns in (EDH playtesting) when suddenly I can no longer interact with the play tester as normal. I can't move cards from hand to battlefield or battlefield to graveyard. It seems very strange to me, I wonder if it has something to do with the number of turns or 'actions' done. The reason I say this is because the problem never presents itself in the early/mid game. Out of curiosity what browser do you use to playtest?
February 23, 2014 10:54 a.m.
Whenever I move a token to the graveyard or exile, the play tester freezes. Not sure why, that's just how it works..
February 23, 2014 12:32 p.m.
Try it out, play test a game and make a token, drag it to the graveyard, and then check it.
February 23, 2014 7:08 p.m.
actually, i just tried a quick game and it didn't freeze, but that had been the last thing i did before it froze numerous times, i didn't make any plays this time however, just clicked make a germ, then dragged it to the yard and i could still function, I'm gonna try playing a few turns then the token to the yard thing, i still think its the culprit.
February 23, 2014 7:11 p.m.
Well after much attempts at trying to make it freeze/lockout, I can't lol, it was a few months ago the last time I used the playtester on here, and since then it appears to have been worked out, if your still encountering bugs/glitches try to as accurately as possible transcribe what was happening before it froze, as I was pointing out, I had recurring issues with making/removing tokens causing the playtester to freeze/lockout, as far as I can tell that has been adjusted and fixed.
February 23, 2014 7:18 p.m.
Ok, maybe it is a particular sequence of events. I'm glad I'm not the only one that has had this issue.
Thanks.
February 23, 2014 7:39 p.m.
For me it always happens with tokens. Try this, the nest time you would move a token to the graveyard use the 'exile' feature instead. Since I started doing that the play tester never freezes on me.
I think the heart of the issue lies with dragging a token to the graveyard. But, I think you need a certain number of permanents on the field or in the yard before the freeze occurs.
March 19, 2015 7:03 a.m.
"For me it always happens with tokens. Try this, the nest time you would move a token to the graveyard use the 'exile' feature instead. Since I started doing that the play tester never freezes on me.
I think the heart of the issue lies with dragging a token to the graveyard. But, I think you need a certain number of permanents on the field or in the yard before the freeze occurs."
After testing, you are absolutely right. I'd qualify that I've had similarly stable results when I press the graveyard, hand, or exile button when you click+hold on the token cards. Kind of a pain, but better than ruining a complicated playtest
March 21, 2015 10:58 p.m.
Now if they would just fix it. :)
I would also like to see the token images fixed - most show up as a black card - the tokens appear for some of the cards that produce tokens like Heliod, God of the Sun and add a generic 1/1 for all decks.
But it is hard to complain about something that is free.
March 22, 2015 10:30 a.m.
Skrittiblak says... #15
I can reproduce fairly regularly on Chrome.
You need a token. You need to be turn 5+. You need to have 5 permanents on the battlefield.
Double-click the token for details. Allow the image load to fail. (Doesn't work if your token actually renders correctly.)
Now drag token to Graveyard. ERROR! Game frozen.
ChiefBell says... #2
Sometimes it fails to load?
February 23, 2014 10:38 a.m.