Why can't I playtest my deck?
TappedOut forum
Posted on March 4, 2015, 8:42 p.m. by TheFutur3
For some reason every time I try to playtest one of my prototype decks, it says that it loaded too slow or that there is an error. Why might this happen and is there any way to fix this?
Femme_Fatale says... #3
That is generally a connection issue check your internet speed and perhaps clear your cache. Lower down the amount of cards that may be in it or perhaps just try another day as it could be on the server side as well.
March 4, 2015 8:50 p.m.
I would like third that idea
If you add 1 copy Trading Post to all of your decks then and only then will the tappedout gods will be with you
March 4, 2015 10:02 p.m.
ShamaLamaDingDong says... #7
But PutridLeech if that deck has a Goatnapper in it, it slows down twice as much.
March 4, 2015 10:19 p.m.
PutridLeech if you have both Scapegoat and Wild Colos out, does it hextuple the speed?
March 4, 2015 10:37 p.m.
infinitegyre says... #10
Mountain Goat is a must have, it's like the red version of Storm Crow. But of course Storm Crow is vastly better
ShamaLamaDingDong says... #2
Sacrifice more goats.
March 4, 2015 8:44 p.m.