Dungeon of the Mad Mage - Runestone Caverns
Asked by Chaospyke 3 weeks ago
'Dungeon of the Mad Mage' is a dungeon with the the room Runestone Cavern that has "Exile the top two cards of your library. You may play them"
What is the rule for Dungeon of the Mad Mage's Runestone Cavern rule that forces the exiled cards to be played instantly or permanently exiled?
I looked under 'One-Shot effects' in Comprehensive rules, but couldn't find it.
Polaris says... Accepted answer #1
Generally for wording such as on Dungeon of the Mad Mage, you would be allowed to play these cards during the resolution of the ability. You'll ignore timing restrictions such as sorcery speed or playing a land during your main phase when the stack is empty, but not other timing restrictions such as "cast this only during combat."
There's no specific rule for this, you just do what the effect says. When the ability resolves, it exiles two cards, then gives you the opportunity to play them. After you have played or chosen not to play each of the cards, the ability finishes resolving and leaves the stack. The best I can give you for this is 608.2n: As the final part of an instant or sorcery spell’s resolution, the spell is put into its owner’s graveyard. As the final part of an ability’s resolution, the ability is removed from the stack and ceases to exist.
October 26, 2024 11:55 p.m.