How many lands should go in an EHD deck?
Asked by vic 14 years ago
Going to build my first edh deck. I normally like to go 24 lands in a 60 card deck. So 40% That would mean 40 land for edh. But I'm seeing just about everybody post their edh decks with less. Looking people who have had actual playing experience with edh who have an idea about this. Btw, I'm thinking Mayael the Anima with about 10 mana accelerators.
Jarrod_0067 says... #2
Try 30 then. If you get Lotus Cobra and a sac land out early, or even a Llanowar Elves you will usually activate her ability turn 3 or 4 anyway. Omnath, Locus of Mana is great too
November 26, 2010 3:46 a.m.
even so, you need to run more, because you will not hit the mana dorks as often as you would like that. EDH is a singleton format. Either hit the card or not, so single card strategy cannot work alone, unless it;s around the general.
to efectively use lotus cobra in edh, in mayael, u need almost all 9 fetches that work for you, and several mana dorks.
You must consider the case when you do not draw manadorks/cobra and you are stuck with creatures with power 5 or greater, and you don't have early game drops. in that case you need artifact accell or drawing or hard removal.
November 26, 2010 4 a.m.
hamburgers says... #4
Thirty is wayyyyyy too low for a tri color deck. I would stick somewhere around thirty eight land and two guild signets in your colors, Green white one I can't spell, Selesya or something, and Gruul Signet . I generally like to include at least Cultivate , if not other land pullers, in any deck with green.
November 26, 2010 4:02 a.m.
xeratheenigma says... #5
thirty eight sounds about right as for artifact accel : Selesnya Signet Boros Signet Gruul Signet Talisman of Impulse and Talisman of Unity tend to be good choices.
November 26, 2010 4:37 a.m.
guitarhero says... Accepted answer #6
This is the Rule:
40 lands for EDH,
do not give, and do not take.
add 1/2 a land for mana sources,
or mana spells of course, of courses.
Also take to note the curve.
Big curves, more mana do deserve.
what is a big curve you ask?
Ask yourself, "what's my decks task?"
In the end, its up to you,
Check out my article, manascrew
November 26, 2010 4:38 a.m.
hamburgers says... #8
what guitarhero said. I only get away with so little in my nath deck because I have enough tutors and creature draw to thin things out and let me get Verdant Catacombs + Crucible of Worlds going.
November 26, 2010 11:50 a.m.
Good responses, everyone. At the moment, I am leaning toward 38 land.
I def think 30 sounds scary low. I might do that only for a low cost monocolored deck. Even then it seems unlikely. But I haven't tried it.
I agree with Scorpse about not being able to depend on getting mana bears, and the early game. I had been thinking this too, and had cut Llanowar Elves . Birds of Paradise Druid of the Anima and Steward of Valeron are in for now. I think they are worth it. We'll find out. And yes, I am planning on a decent amount of hard removal.
Good idea on the signets. I actually had not considered them. Don't know if I'll have room, but I like it.
Yeah, nice poem. I'll check out the article. At the moment, I'm thinking 38 may be the magic number as a "general rule". No pun intended.
Scorpse- Thanks a lot. Post #1 and 3 were just the thing I was looking for. Good insight.
Scorpse says... #1
Most edh decks run 40+ mana resources. so : 35 lands plus other mana resources : signets, obelisks, sol ring, crypt, vault, diamonds, moxes.
Also it depends a lot on your build. I run 38 lands in my teneb deck, and 36 in my vendilion clique deck.
mostly mana creatures won;t make the cut. (except for elves decks), because the format is lurking with mass removal, and you want your creatures to do something right away. Unless you play the creature 1st turn, to accel a to a 2nd-3rd turn something (until they hit mass removal)...mostly it will be useless.
November 26, 2010 3:44 a.m.