If two Prince of Thralls are on the battlefield, who gains control of creatures going into a third player's graveyard?
Asked by MyojinsBane 14 years ago
This is a problem I've run into many times in multiplayer format. I'll play my Prince of Thralls, amazing but not Legendary for some reason. Someone then copies that creature. Then, when I attack a third player with Thraximundar, his force sacrifice ability triggers and we're left trying to figure out who gets the sacrificed creature.
I think this would work much in the same way a Mimic Vat battle would work.
In a Mimic Vat war, the active player's vat activates, and then the "non"-active player activates, thus the "non"-active player's vat goes off first.
In your example, you as the active player would have your Prince go on stack first, but if somebody else as it copied, they would go on stack afterwards. So their Price would have priority before yours. However, that does mean that in a 3-way match, they would have to pay 3 life twice in order to keep both of you from getting it.
November 1, 2010 5:33 p.m.
I don't know about priority shifting since I don't play multiplayer formats, but I do know that each one of you would have your prince of thralls abilities activated and responded to, meaning if the 3rd player doesn't you to control the permanent, they must pay 3 life, and then do the same for the second opponent's prince of thralls.
I don't know about the following ruling: I think I read somewhere that priority is passed starting with the active player and going right, so if you as the active player destroyed the 3rd opponents grey-ogre, then you would have to put your Prince of Thralls Ability lowest on the stack? Maybe ? Don't know about that part.
November 1, 2010 8:44 p.m.
MagnorCriol says... Accepted answer #4
Quoted from the Gatherer discussion on It That Betrays :
"It's the multiplayer version of the APNAP rule: the abilites go on the stack in turn order, and then of course resolve in reverse order. Once one resolves, the others can't apply anymore since it's no longer able to be found. In short, the player whose turn is farthest away gets to take the sacrificed permanent."
So whoever plays right before you, or whoever is closest to right before you in turn order with a Prince on the field, gets it.
Kinda funny, I think, that this is a case where the person whose turn it is gets the short end of the stick.
November 1, 2010 9:33 p.m.
I agree with MagnorCriol, "rule: the abilites go on the stack in turn order, and then of course resolve in reverse order. Once one resolves, the others can't apply anymore since it's no longer able to be found. In short, the player whose turn is farthest away gets to take the sacrificed permanent."
So whoever plays right before you, or whoever is closest to right before you in turn order with a Prince on the field, gets it."
That doesn't mean I agree with it but that how things go sometimes.
November 1, 2010 11:28 p.m.
Look at the answer to the question above this one, about two Mimic Vat s in play, it is essentially the same question
November 2, 2010 12:35 p.m.
People have the right idea, but just to be clear I'll go through it:
Triggered abilities are checked any time a player would receive priority and any/all triggering events that have occurred since the last time a player recieved priority will cause any relevant triggered abilities to be added to the top of the stack in APNAP order. APNAP order means Active-Player, Non-Active Player(s). Or in other words the active player (ie the person whose turn it is) adds his triggers first followed by everyone else in turn order.
In short, when a player would receive priority following a permanent being put into the graveyard the player whose turn it is will add their triggered abilities to the stack, followed by every other player in turn order. Once all such abilities are added to the stack state-based actions and new triggering events are checked for again (sometimes adding things to the stack can cause new triggers). If all is good to go at that point the player will actually receive priority.
Finally, now that the player actually has priority they are free to act or pass priority as usual and things will resolve from the stack in the usual way (ie FILO or first in last out).
leon_raymond says... #1
this isn't the actual rules, but for morality's sake (even though grixis mages like us care nothing for morality hehe) whoever causes the creature to be destroyed should gain control of it. That's how i'd play
November 1, 2010 5:25 p.m.