The basic idea is to mimic a Whip Deck, while countering the weakness that Sidisi Whip has. We go for Jund rather than Sultai, which means we lose: Sidisi, Stroke, TC and the Triland. The idea is to present a very aggressive midrange shell, while still having whip to basically win us any midrange mirror.
Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. This site is unaffiliated. Articles and comments are user-submitted and do not represent official endorsements of this site.