I started playing Magic the Gathering when I got to college. Two of my three roommates played, and the first time we met was when I barged in on one of their commander games. They lent me a deck and made me feel welcome, I came in second out of a group six and felt pretty good. I told them I wanted my own deck and just like that we were at Wal-Mart buying a pre-con commander deck. Later that week they introduced me to Tapped Out and told me I should build a deck all my own. This was the moment that I learned that I loved Magic. I had never seen a strategy game with so much variety. I thought the fact that there were more than 15,000 different cards could only be a lie, and to think I had to build a deck by choosing 100 of them that worked together. I couldn't wrap my head around the immensity that was this game. But here I am a year later, just now branching out of formats that aren't commander. Commander is by far my favorite format, as I feel it produces the most challenge for deck building especially with each play group being majorly different. I see myself more as a deck builder than a player, but only because I'm often too busy to play.

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MTG Decks

Changing How Magic Plays: Part 5

Commander / EDH foxboy1000

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Changing How Magic Plays: Part 4

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Foxboy's Cube *P*

foxboy1000 — 7 years ago

SCORE 0 | COMMENTS 0 | VIEWS 6

Finished Decks 151
Prototype Decks 111
Drafts 0
Playing since Magic Origins
Points 0
Avg. deck rating 33.12
T/O Rank None yet
Helper Rank None yet
Favorite formats Modern, Commander / EDH
Cards suggested / good suggestions 12 / 10
Venues Gamer's Hideout, Game Nite
Cards Added/Fixed 5
Joined 9 years