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Said on Going beyond 40 …...

#1

A good ratio is 40 lands, and then 10 for mana accel, 10 for instant answers, 10 for card draw, and one boardwipe which will favor you. But it's just a guideline.

In green, you have five mana ramp spells for . All green decks should presumably use all five if possible. (Monogreen gains nothing from Farseek, and Three Visits is a very rare card because Portal: Three Kingdoms. Hermit Druid decks are advised to just use mana rocks.) Toss in Sol Ring and Arcane Signet and we're at 7. The rest can be diamonds, signets, Mind Stone, Thought Vessel (if you're drawing a ton of cards), or Coldsteel Heart (which is strictly better than diamonds because you get to choose your color).

At three mana, you get Cultivate, Kodama's Reach, and Chromatic Lantern. Wood Elves and Farhaven Elf can be good, if you have ways to sacrifice them or otherwise abuse the 1/1 body.

At four, Skyshroud Claim and Migration Path are my favorites. I also like Hedron Archive.

November 3, 2024 8:15 p.m.

Said on Top ten most …...

#2

If we're going after infect, no Saskia the Unyieldingfoil? Doesn't have to be an infect deck; I've played Saskia as midrange, tokens, or reanimator before with no problems. But I've also played Saskia as infect, and it's easy to see how those damage doublers and combat tricks add up.

Personally, I consider Nekusar toxic, but more as a group hug commander than from the wheels/damage. Group hug isn't bad on its own, but if any player is playing combo, you're just enabling the combo player.

November 3, 2024 8:01 p.m.

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