MTG List: Reccomendations for donald

rb5x


Description

Your Deck looks pretty good in a vacuum but you need to have answers for what other people are doing.

the easiest way to do stuff is to have cards so i'd recommend

-Beast Whisperer as it is an elf

-lead the stampede as it works about as well as harmonize

-shamanic revelation to refill hand if you have a built board.

A lot of strategies count on the commander so you need to be able to stop it. you already have beast within which is a great card.

-Lignify

_kenrith's transformation

Both turn a problem creature into a not problem creature. Best of all neither removes the creature from the field so the commander is stuck as a 3/3 elk or 0/4 tree until someone kills it.

Speaking of killing, People like to do that to your things a lot.

-Heroic intervention. 2 mana to just say no to a board wipe or fizzle targeted removal

-wrap in vigor. basically a worse heroic intervention that can still save your board.

-Resuscitate. even worse wrap in vigor but you're an elf deck you have the mana. essentially its a one time use of ezuri's regenerate ability.

Looking at your deck I wouldn't say you need to add all of these cards, but I would return to this list after playing a couple games to see what you need to go against the decks you face.

Lastly some cool elves you might not have seen

-Arbor elf is another one drop mana dork

-llanowar tribe just 3 llanowar elves stuck together

-llanowar visionary - ramp and draw

-paradise druid hard to kill

-roflellos makes a stupid amount of mana

-heritage druid has a trick where you can tap creatures that just enteres the battlefield for mana

Lands are cool and you wanted some besudes basic lands

-mosswort bridge gives you esentially a free card

-castle garrenbrig lets you ramp with a caviate

  • arch of arazca lets you draw cards

-bonders enclave does the same thing

  • ghost quarters removes other high impact lands

-field of ruin does the same