casual_competitive on 2nd Crusade
1 day ago
haakon is your best knight mind as well add more graveyard tutors like Entomb
casual_competitive on 2nd Crusade
1 day ago
you might want to add more lands and if youre going to have Wonder and Filth you definitely should add Buried Alive
casual_competitive on 2nd Crusade
1 day ago
youre playing evil evil cards. dont be supprised when youre targeted immediately lol
Crow_Umbra on Altair + Aurelia
1 day ago
You are correct pinecone2k3. Attack triggers phrased "whenever ~ attacks" happen if the creature is declared as an attacker during the declare attackers phase, but don't happen if something enters tapped and attacking.
From the MtG Wiki page on Combat:
506.3a If an effect would put a noncreature permanent onto the battlefield attacking or blocking, the permanent does enter the battlefield but it’s never considered to be an attacking or blocking permanent.
wallisface on Dec 16 Ban announcment
1 day ago
I’m pretty happy with all of it - but would have preferred safer unbans to Looting & Opal. Both of those cards are only ever going to be used for degeneracy.
I’m happiest when the format is led by midrange strategies. I’m not convinced this announcement will deviate us in any direction other than more aggro & combo decks… but we’ll see.
In any case i’m super happy the Ring is finally gone!
pinecone2k3 on Altair + Aurelia
1 day ago
If I understand correctly, a creature or creature token entering the battlefield “tapped and attacking” does not trigger “whenever [this creature] attacks” abilities, due to rules terminology shenanigans that cause “enters tapped and attacking” to be different from choosing the creature as one of your attackers during the combat step.
If I am incorrect on this, I would love some clarification, myself.
Crow_Umbra on Card creation challenge
1 day ago
Rune that prevents sacrifice:
Tajuru's Preservation
Rare
Enchantment - Aura Rune
Enchantment permanent.
When Tajuru's Preservation enters, draw a card.
As long as enchanted permanent is a creature, it gets "Spells and abilities your opponents control can’t cause you to sacrifice this creature."
As long as enchanted permanent is an Equipment, it has "Equipped creature has 'Spells and abilities your opponents control can’t cause you to sacrifice this creature.'"
The phrasing for the equipment portion tripped me up a bit, especially for the quotes in the quotation.
Wild, or make a card that continues the Elder creature type without an existing Elder type.
TheoryCrafter on Card creation challenge
1 day ago
Oops! Ummm, challenge...
Create a rune card that prevents sacrifice.
TheoryCrafter on Card creation challenge
1 day ago
Ispita Mirtyu
Legendary Creature-Demon Naga Vampire.
Mythic Rare
All opponents reveal their hands. Until the end of your turn, you may cast spells from their hands without paying their mana cost and their spell's owners lose life equal to their mana value. ~ gets X +1/+1 counters equal to the amount of life lost this way.
If ~ dies, exile her instead. Then create an Artifact Urn token with "This artifact can't be copied." and ", sacrifice this urn: Return ~ from exile to the battlefield."
0/1
DrummerGarrett on Gürt's Krenko Commander
1 day ago
Double check, but you didn't have a Sulfuric Vortex to put in this deck
Icbrgr on Dec 16 Ban announcment
1 day ago
lol alright Splinter Twin enthusiasts you finally have your chance!
Crow_Umbra on Dec 16 Ban announcment
1 day ago
Splinter Twin unbanned in Modern, and The One Ring banned ? Don't let your memes be dreams.
Icbrgr on Dec 16 Ban announcment
1 day ago
Here is The Ban Annoncment.
Wow... both expected bans and unexpected unbans.... Mox Opal/Faithless Looting are back? crazy!
I would be interested to here what people think about this and how that plan on moving forward into this initial new territory... currently I am excited about faithless looting for the boost to Hollow One but I think I am nervous for what other things are gonna come out of this announcment.
Femme_Fatale on Two New Formats and a …
1 day ago
The new modern bans and unbans will be applied to Modern Beyond Horizons as well, but changes to the banlist will take a while to propagate throughout the site so expect them to be accounted for later tonight.
Rhadamanthus on Valkyrie's Call and Zur, Eternal …
1 day ago
My reasoning is that the two effects form a dependency with each other, partly because of rule 205.3d. The two type-changing effects - Zur's effect that adds the creature type and Call's effect that adds the Angel subtype - apply in the same layer (Layer 4) and applying one of them (Zur) would change what the other (Call) applies to or what it does to any of the things it applies to. This means Call's effect is dependent on Zur's effect and Zur's effect needs to be applied first to determine the object's final characteristics even though Call has an earlier timestamp.
613.8. Within a layer or sublayer, determining which order effects are applied in is sometimes done using a dependency system. If a dependency exists, it will override the timestamp system.
613.8a An effect is said to “depend on” another if (a) it’s applied in the same layer (and, if applicable, sublayer) as the other effect; (b) applying the other would change the text or the existence of the first effect, what it applies to, or what it does to any of the things it applies to; and (c) neither effect is from a characteristic-defining ability or both effects are from characteristic-defining abilities. Otherwise, the effect is considered to be independent of the other effect.
613.8b An effect dependent on one or more other effects waits to apply until just after all of those effects have been applied. If multiple dependent effects would apply simultaneously in this way, they’re applied in timestamp order relative to each other. If several dependent effects form a dependency loop, then this rule is ignored and the effects in the dependency loop are applied in timestamp order.
613.8c After each effect is applied, the order of remaining effects is reevaluated and may change if an effect that has not yet been applied becomes dependent on or independent of one or more other effects that have not yet been applied.
The_True_Stav on Valkyrie's Call and Zur, Eternal …
1 day ago
I'm not sure that Rhadamanthus is fully correct here.
Valkyrie's call will bring itself back if you animated it with Zur, however since it comes back just as an enchantment and not a creature, it can't gain the "Angel" creature type. From the comp rules:
205.3d An object can’t gain a subtype that doesn’t correspond to one of that object’s types.
It still gets the +1/+1 counter and flying I believe, but it doesn't get the Angel subtype at all. This means that even if you animate it later on, it still won't be an Angel and can effectively come back as many times as you want. This also applies to any other non-creature enchantments you animate with Zur.
Rhadamanthus on Clone/copy interactions with Squee, the …
1 day ago
No, you won't be able to do what you're thinking. If a Clone copy of Squee, the Immortal dies or gets exiled, the card in the graveyard/exile zone will just be a Clone, not a Squee. When an object changes zones, the game treats it as a new object with no relation to what it was before, minus a few exceptions needed to make certain effects work properly (none of those exceptions help here). The Clone card in the graveyard/exile zone won't "remember" anything about the choices made for it when it entered the battlefield earlier.
Garglie on Vivien's Dinosaurs (beginner friendly)
1 day ago
Drover of the Mighty is a mighty (hehe) good choice and would indeed be a better fit. Iirc I was looking for a naturally high toughness after the original Llanowar Elves were repeatedly pinged.
psyducc on Altair + Aurelia
1 day ago
I was concerned over what I had assumed to be an infinite combo with Altair and Aurelia. Using Maskwood Nexus, I was able to exile Aurelia, The Warleader with a memory counter on her, then return a token copy of her to the battlefield tapped and attacking. Her ability states that when she attacks, I get another combat phase, thus giving me infinite attack phases with Altair's ability. But something doesn't sit right with me and I just want to know what the proper ruling on this matter is.
ClockworkSwordfish on Vivien's Dinosaurs (beginner friendly)
1 day ago
Looks like a good example of a straightforward and beginner-friendly build, but I don't see why you wouldn't run Drover of the Mighty over the Druid of the Cowl!
KrampusKrump on Clone/copy interactions with Squee, the …
1 day ago
I'm trying to do something silly and make a Squee, the Immortal army deck. And I was wondering if there was any interaction that would allow the copy of Squee to be cast from the graveyard using Squee's ability? Or do they all revert back after leaving the battlefield? Please help.
K4nkato on Go! Fly My Impies!
1 day ago
Weekly Results:
Mono U Fae: ✅✅
Jeskai Control: ✅❌❌
Mono U Fae: ✅❌❌
I need to work on my post board games >.>
wallisface on How does Enchanter's Bane interact …
1 day ago
Enchanter's Bane has the enchantment dealing the damage. Because Fiery Emancipation only triples damage from your own sources, only your own enchantments will deal triple damage to you, if for some reason you’re targeting your own stuff with Enchanter's Bane
SufferFromEDHD on Kaalia of the vast
1 day ago
Kaalia will always be one of my favorite commanders. That first batch of commander decks were special.
This is a really neat shell. I like your use of niche white control spells like Abeyance and Orim's Chant. Would something like Conqueror's Flail be useful here?
I really like your use of Necrodominance and Necropotence. Is this speeding up your wins?
A playset of cards from my list that I think would be excellent here:
Eiganjo Castle kaalia protection
Arena of Glory best haste enabler
Chance for Glory wins games
Cataclysm the math is on your side
Sneak Attack kaalia #2
Cut all the creatures that don't fit the tribes. Keep Mother of Runes. The rest are just good stuff.
TypicalTimmy on Card creation challenge
1 day ago
Electroplasm Reservoir
Artifact
Whenever you discard one or more cards, create a 2/2 blue and red Weird creature token and put a +1/+1 counter on it for each card you discarded.
, : Discard up to two cards, scry by the same amount and then draw that many cards.
I wanted to try and be clever and make a creature token with a new subtype called Unique, but I'm mentally exhausted so I made Weird tokens instead.
In our D&D session tonight, we encountered a Vampire. She had been reduced to ash and contained within an urn inscribed with runes to hold her back like a prison. Well ahem SOMEONE decided that it's "just an urn" and picked it up, accidentally dropped it and now the entire group is enthralled by her...
Well anyway, the mini that the DM used was more of like a Demonic Vampire Naga.
She had the long tendril snake body, that was bloody red like exposed muscle. She sprouted massive torn leathery bat wings, and has the top half of her body as a woman's torso, arms and head. Clearly vampiric in nature, but again exposed muscle and bloodied flesh.
Make her.
We don't have a name for her, so just make one up.
StarRushford on Card creation challenge
2 days ago
Shadowmancer
Creature - Horror Wizard
Fear
When ~ enters or attacks, create a Shadow token.
2/2
Shadow Tokens:
Token Artifact - Shadow
This artifact may block as though it is a creature. It does not receive or deal combat damage. (Has no effect on Trample, and Deathtouch does not kill it.)
Repeat.
Necramus on Oh My Gizzard, It's a …
2 days ago
bjgivesbj My neighbor had some cards gifted to him from his dad that he'd had put up in a closet for almost 30 years. Among them was an Italian Chains and All Hallow's Eve, some revised duals, about 30 Rhystic Studies, Mox Diamond, and a few others. He cut me a good deal on it, so I could resist. You know I've got the hand gestures going when I rattle it off!! XD
Definitely a King Gizzard reference. Glad you picked that up!!
Fortheboys on Card creation challenge
2 days ago
Psionic Fissure
Sorcery
Psionic Fissure deals X damage to each creature and to you. If a creature dealt damage this way would die, exile it instead.
I know blue used to do direct damage, but this is definitely a color break by today's standards.
Make a card that creates unique tokens.
TheoryCrafter on Card creation challenge
2 days ago
Edgar's Bloodstorm
Uncommon
Sorcery
~ deals X damage to each opponent and each creature they control. You gain life equal to the amount of damage dealt this way.
"Once, a demon cult drove my grandfather to such a fury no one would dare cross him for a thousand years."- Sorin Markov
Create a spell that would be a color break, but very expensive to cast. It cannot have any alternative casting costs.
bjgivesbj on M-O-O-N. That Spells Lands Matter
2 days ago
A fairly new card came out called Wonderscape Sage that, from a distance, seems like it can combo well with this deck. What do you think about that? All in all, this is a really unique concept.
And it’s weird because I was just now scrolling through the Moonfolk cards wondering what on earth could be good about returning lands to the hand in mono blue. You made me a believer. Looks fun.
bjgivesbj on Oh My Gizzard, It's a …
2 days ago
This is cool. I can’t believe you just happened upon an Italian Chains of Mephistopheles. It must be fun to read the card out in an exaggerated Italian accent. I like how you marketed in what I presume to be a King Gizzard reference. As for tinybones, I am all for it, because it can make the games more interesting, and for only two mana.
DemonDragonJ on Innistrad Remastered Speculation and Wishlist
2 days ago
Previews for Innistrad remastered have begun, so here is a link to what has been revealed, thus far; some of the cards are not surprising, such as Emrakul, the Promised End, Liliana of the Veil, Blood Artist, Archangel Avacyn Flip, or Edgar Markov, but others are more so, such as Mass Hysteria, so I hope that the majority of the cards in this set are cards that players wish to be reprinted.
I hope that the original version of Avacyn, Avacyn, Angel of Hope shall be reprinted, along with Bruna, Light of Alabaster, Gisela, Blade of Goldnight, and Sigarda, Host of Herons, and it also would be nice to have either version of Liesa reprinted, as well.
I heard that the "slow lands" (i.e., Deathcap Glade, Sundown Pass, and so forth) may be reprinted, and it would be nice, but I still would prefer to see reprints of the enym-colored "check lands" (i.e., Hinterland Harbor, Isolated Chapel, and so forth), since the original printings of those cards are the only printings that feature the original artwork and are also available in foil.
What cards are other players, here, hoping to see, in this set?
TypicalTimmy on Card creation challenge
2 days ago
Blood for Blood
Sorcery
As an additional cost to cast this spell, sacrifice a creature or Planeswalker. You gain life equal to its power or loyalty.
Might feel cheesy but hey, that's pretty Rakdos all things considered.
But let's repeat just to be safe.
Goldberserkerdragon on Neon-Armored Core
2 days ago
I've not even played this deck. Is it good or something? In testing it seems odd to have vehicles or "creatures" that aren't creatures, that you have to have real creatures to make said vehicles a creature. Then and only then can you begin attacking. Which, to not much avail as not every vehicle is powerful and/or has an evasive ability. So I'm just attacking sometimes, drawing some cards and oddly discarding with the commander. It doesn't strike me as a reanimator or recursion based deck, especially color wise but rather, to utilize Shorikai most, he seems better as an IsoRev/infinite untaps commander. If anyone can explain why I should keep this deck--I will--but the attention on this deck has my attention as to why--am I missing something?
wallisface on Why Did WotC Change the …
2 days ago
DemonDragonJ its likely that Banishing Light is getting the reprint because its rules text more closely fits with the current 2024 wording for designs like this. It’s also easier to grok for new players getting into the game. I don’t see the comparison between this and Lotus Vale being at-all close.
sergiodelrio on Card creation challenge
2 days ago
Secrets of the Liquid Flame
Sorcery
Deal damage to any target equal to the number of basic islands in play.
If 8 or more damage is dealt to a player this way, that player takes an extra turn.
Exile ~.
Make a lifegain Sorcery next
DemonDragonJ on How Can I Put Sunhome …
2 days ago
I would like to put Sunhome Guildmage into these two EDH decks, but I am not certain what cards I should remove to make room, for it. For my Gisela, Blade of Goldnight deck, it shall be an easy decision to replace Boros Charm with the guildmage, but I am less certain about my Numot, the Devastator deck, since replacing the charm with the guildmage would leave that deck with one fewer card that would synergize with Whirlwind of Thought and Wandering Mind, so I could possibly replace another card, with the guildmage, instead.
What does everyone else say, about this? How can I put Sunhome Guildmage into these two decks? I certainly would appreciate any feedback that you are able to offer, on this subject.
DemonDragonJ on Nature's Bounty
2 days ago
I have replaced Primal Command with Shared Summons, since the latter card better fits the theme of this deck.
DemonDragonJ on Elemental Storm
2 days ago
I have replaced Primal Command with Shared Summons, since the latter card better fits the theme of this deck.