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DemonDragonJ on Elemental Storm

2 days ago

I have replaced Primal Command with Shared Summons, since the latter card better fits the theme of this deck.

DemonDragonJ on Waste Not

2 days ago

I have replaced Primal Command with Shared Summons, since the latter card better fits the theme of this deck.

DemonDragonJ on Should I Keep These Cards …

2 days ago

TheoryCrafter, I actually have an EDH deck with Elsha of the Infinitefoil as its general, and that deck is quite different from my Numot, the Devastator deck, and, at this moment, I feel that Grand Arbiter Augustin IV is perfectly fine, in that deck, so I shall keep him in it, for the present time.

As for Shared Summons, several other players to whom I spoke felt that it is superior to Primal Command, especially since the decks in which I wish to put it have a strong emphasis on creatures, and I rarely ever use the other modes.

DemonDragonJ on Why Did WotC Change the …

2 days ago

wallisface, do you believe that that is why WotC is no longer reprinting Oblivion Ring and instead reprinting Banishing Light?

TheDeckMaker2300 on An Abundance of Ways to …

2 days ago

Hello saw your Reddit comment on universal includes

I think I got more options for ya (note: may not agree with the list)

  1. Brudiclad, Telchor Engineer - makes creatures that’s also artifacts and can turns everything into the right token for a win con in play creatures or artifacts (particuarlly mechanized production or revel in riches)

  2. Fain, the Broker - not the best idea but has a few catergories for the wincons especially the part for untapping him to do some again

  3. Planewide Celebration - that’s another utility knife along with Titania's command, counters, lifegain, and tokens (heck the tokens even help with “Happily ever after”) and a bonus it regrowth's stuff you lose, second bonus is you have bolas in your deck so that can get him to the magic number for the ultimate

  4. Master of Ceremonies or/and Gluntch, the Bestower - both the same upkeep for the rhino and endstep for the jellyfish you once again get nearly all the ctaergories

  5. This is a honorable mention Kibo, Uktabi Prince - you got a Titan artifact removal for making this monkey grow and makes bananas that fit the bill for lifegain and artifacts (it’s honroable because if maskwood was in your deck it gives counters to all the creatures while in play)

Oh and the ultima package not in your deck they help every…single…one of your wincons because they shortcut to the upkeep to trigger a wincon you got fulfilled to instantly win. And what are those?

  1. Obeka, Splitter of Seconds
  2. Shadow of the Second Sun
  3. Sphinx of the Second Sun

And pretty much “Extra turn” spells in general but the ones to point the fingers at are the cheapest mana value 1. Last Chance 2. Final Fortune 3. Warrior's Oath 4. Chance for Glory 5. Savor the Moment (this is the safest one)

Fatknight13 on Neyali card list

2 days ago

This section is going to be a little different as this is going to talk about cards in the deck I personally dislike. Again skip it if you want just take out Leyline of Combustion and Myr Battlesphere and replace them with literally anything talked about above. For some of these cards I will try to explain my reasons but I likely won't do all so just ask if curious. This is also not all that should be taken out nor do they have to be its just my own thoughts.

White Sun's Zenith I don't like the XWWW cost and think that there are other similar cards above that are better.

Emeria Angel

Siege-Gang Commander Better stuff at this cmc

Defiler of Faith I don't think this card does that much for you tbh and also ^

Jor Kadeen, the Prevailer^

Loxodon Warhammer is kind of just a worse Shadowspear imo, a card I already dont think is great in this deck and it doesn't equip itself to anything upon entry.

Heliod's Intervention this is a nice card but I'd ask yourself "What does this card do for me" as more times then not I see it in your hand after the game ends.

Midnight Haunting I think getting repeatable token generation is more important than a card like this although one time instant speed token generation definitely has its place so I'd choose carefully what to replace.

Generous Gift I talked about in the instants section but just to reiterate Stroke of Midnight over this.

Heroic Reinforcements while Midnight Haunting I could make an argument for as I don't think there is too much repeatable token generation especially for fliers at 3 cmc the 4 cmc Heroic Reinforcements is just not very good imo. I'd find specific recommendations but my brain is lowkey fried rn from all the magic.

Hate Mirage definitely not a bad card and you've used it well before but I think it may be worth keeping in mind depending on what you are wanting to add.

Hordeling Outburst see my thoughts on Midnight Haunting

Goldwardens' Gambit too expensive

Finale of Glory see thoughts on Hate Mirage

Battle Screech see thoughts on Midnight Haunting altough flashback is powerful and you should definitely keep atleast some cards like this. If I were you I'd keep this one out of all of them I've pointed out.

Lastly I pointed this out above but White Sun's Twilight is a flat out better Martial Coup as they read and cost the same but White Sun's Twilight gives you 1/1s with infect.

And finally I am done. I'll probably write a little TL;DR at some point for you but for now I need a break. Your deck is already scary but I hope I showed you how much more scary it could be even without the 3 50$+ token doubling cards

Fatknight13 on Neyali card list

2 days ago

Almost done we just have enchantments left and this is another section you can skip as most of these enchantments are expensive. The only 3 under 5$ that I think would be useful are Charred Foyer / Warped Space, Dazzling Theater / Prop Room, and Inspiring Leader which I think are all pretty obvious with why I think they are strong in a deck like this. Now for the fun stuff...

First up and the most fun is Anointed Procession(60$). A steep price tag for an incredible effect.

Caretaker's Talent(14$) is a nice card but I honestly probably only thought it was cool cause I like unique card types and I'd never seen a class before.

Cathars' Crusade(10$) kind of speaks for itself another good effect tied to an expensive card.

Court of Embereth* is a pretty fun card and is cheap for this section. A nice card that also care about being the monarch as well as a good wincon late game or just good burn early on.

Divine Visitation* is good for obvious reasons.

Dollmaker's Shop / Porcelain Gallery* like most of this section this one speaks for itself I think.

Virtue of Loyalty* see above

Warleader's Call* ^^^

sorry this section is so boring its pretty much just good cards for a high cost.

Fatknight13 on Neyali card list

2 days ago

I only found 2 planeswalkers that may be nice in this deck Elspeth, Sun's Champion is decent but the one I really like for this deck is Quintorius Kand. Quintorius is really good in my opinion with your commander on the field and I think you can and should lean a little more heavy into card advantage through playing things from the top of your deck and Quintorius only gets better the more you do this.

Fatknight13 on Neyali card list

2 days ago

Artifact time. Im going to divide this section into two sections being equipments and non-equipments.

  1. Equipments

Bladehold War-Whip or Embercleave would be very powerful and I'd suggest having one not both but ultimately up to you. I also own embercleave.

Lightning Greaves is another good equipment with an equip cost of zero another card that I already own.

Mask of Memory and Skullclamp* are both equipments with good card draw effects as well as additional effects in the case of skullclamp

Lastly for equipments we have Shadowspear this is a good equipment but may not have a home in this deck as it's equip cost is unfortunate especially when most equipments you run create a token or have a far more powerful effect than shadowspear. Lifelink and trample are still good especially late game and its activated ability is also decent.

  1. Non-equipment artifacts

Halo Fountain* is a fun card and can just win you the game which is always fun.

Oketra's Monument* is a powerful token creation artifact and also lowers the cost of creature spells. Good artifact for this deck and imo an auto include in a deck like this.

Thousand Moons Smithy  Flip is a decent card but once flipped is a powerful token creation card. Slow but fun in my opinion.

Urabrask's Forge is a decent card that can snowball but idk if it has a place or not as you run some similar but better cards like Assemble the Legion

Fatknight13 on Neyali card list

2 days ago

Now for Sorceries. To be completely honest you can skip this section if you want to as long as you know that White Sun's Twilight is a flat out better Martial Coup as they read and cost the same but White Sun's Twilight gives you 1/1s with infect. Most of these cards I think are just fun or have similar effects to ones you already run and are just slightly different not better or worse.

Tempt with Bunnies* and Cut a Deal are both fun card draw although they do give the opponent advantage as well.

Starnheim Unleashed and Form a Posse are both token creation cards and I quite like Form a Posse's tokens although I'm unsure of it's place.

Vandalblast and Requisition Raid are both nice removal although sorcery speed removal obviously has it's drawbacks.

I also think that Taunt from the Rampart and Season of the Burrow are both fun cards although they are around 3$ and may not be worth it.

Fatknight13 on Neyali card list

2 days ago

Time for instants and a much smaller section so I won't even need bullet points. Once again between 5-10$ will be noted with a * and those above 10$ will have price specified.

Dawn's Truce* and Unbreakable Formation are good board wipe insurance and Dawn's Truce has some nice politics to it as well as having a good effect even without gifting.

Legion Leadership  Flip and Kabira Takedown  Flip are both nice cards that can be played as lands instead which is always a powerful effect.

Lightning Bolt, Wear / Tear, and Stroke of Midnight are all good removal cards with Stroke of Midnight being a better Generous Gift unless you want to hit a land or your own permanent for a 3/3.

Secure the Wastes is a powerful token creating spell as it's colored cost isn't as great as cards like Finale of Glory or White Sun's Zenith but also obviously has some drawbacks for it.

Great Train Heist is a fun card I think you will like and also gives you extra combat phases.

Crow_Umbra on Card creation challenge

2 days ago

Dang, I'd like to make a quick edit to my last post since I missed the edit window. Made an Umbra and forgot the most important part.


Beaver Umbra

Uncommon

Enchantment - Aura

Enchant creature.

As ~ enters, choose one -

  • Enchanted creature gets +2/+0 and has forestwalk.

  • Enchanted creature gets +0/+2 and has islandwalk

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Sorry to disrupt the flow.

Fatknight13 on Neyali card list

2 days ago

First I'll go over the creatures in the maybeboard and tell you why I think they would be good in your deck.

  1. I want to firstly point out the cards over 10$ all of which I think have obvious reasons for being good in this deck. Iroas, God of Victory *list* is around 20$ and is great as it essentially gives your creatures indestructible when they attack as well as giving them menace which is obviously great. Mondrak, Glory Dominus is around 50$ and Ojer Taq, Deepest Foundation  Flip is around 35$ and I think they speak for themselves. Moraug, Fury of Akoum is 10$ and gives you more combat phases something I know you're a fan of. Lastly is Purphoros, God of the Forge is around 20$ and I think this card does what you want Leyline of Combustion to do for you but in a better way for your deck. Going forward for creatures I won't be mentioning price unless it is above 5$ and i will denote them with a *.

  2. Next up is card advantage. I looked for outright draw cards as well as card advantage through exiling cards from the top of your library. Note that your commander only allows you to play cards exiled by it when you attack so if the card says you may only play it until the end of the turn then their is no way to play it. Aurelia, the Law Above, Bennie Bracks, Zoologist*, Enduring Innocence, Rumor Gatherer, and Welcoming Vampire all provide good card draw with varying degrees of utility. Commander Liara Portyr is a powerful card as best case scenario it will give you 3 cards in exile and allow you to play them for 3 less which for many cards may mean you only need to play the colored mana. Pia Nalaar, Consul of Revival works well with your commander as well although if it is the only form of exiling cards to play them it may not end up the best, although adding more cards like Professional Face-Breaker will improve Pia's utility.

  3. Time for token creation creatures everyone's favorite. Adeline, Resplendent Cathar* is very similar to Silverwing Squadron but has a cheaper cmc and obviously worse but still powerful. Anim Pakal, Thousandth Moon is a powerful snowball creature that gets better the longer it is on the field and your only gnome token creating creature. Krenko, Tin Street Kingpin is another good snowball creature and is slightly more affordable then Anim Pakal being around 1$ vs Anim's 3$. Skyknight Vanguard is very good and I already own one so once you decide what you want out for it I'll give it to you. Lastly is Toby, Beastie Befriender which I have mixed feelings on as it is a 1/1 but giving all tokens flying is a very powerful effect especially at our table.

  4. Finally I'll go over the miscellaneous creatures some of which I think would be quite good and others are up to you I just thought it would be worth pointing out.

Adriana, Captain of the Guard and Skyhunter Strike Force are both cards I think would be nice as melee would allow you to swing at each of us with a 1/1 token that's now a 4/4 because of melee rather than just swinging 3 1/1s at one person.

Arabella, Abandoned Doll is an alright effect I could see being good in certain scenarios but is kind of up to you and what else you want to add as I think there is better to swap.

Prava of the Steel Legion is a nice lord for the deck although it does only work on your turn but it will help your tokens stay alive better so when the board is at a stalemate and you don't want a token to die but want to get your commander's exile effect it will allow you to do so.

And that is all of the creatures. This will likely be the biggest section other than maybe Artifacts. There is also some I skipped over that you may like. Some were because I personally wasn't a fan for the deck and some were because of price the ones over 10$ I pointed out were more because they were the most powerful ones I wanted you to be aware of

markbeloit on Card creation challenge

2 days ago

Atherstorm

Instant

Atherstorm deals 3 damage to any target. Each player reveals the top card of their library. Atherstorm deals X damage to up to one other target, where X is the number of nonland cards revealed this way. Then each player draws a card.


I didn't see a request, so I did wild. Kind of amusing that this is essentially a burn spell with parley.

For next, make a burn spell at sorcery speed.

Fatknight13 on Neyali card list

2 days ago

I think your deck needs either Enduring Innocence or Welcoming Vampire as it'll help keep you from stalling out after a boardwipe.

Crow_Umbra on Card creation challenge

2 days ago

Beaver Umbra

Uncommon

Enchantment - Aura

Enchant creature.

As ~ enters, choose one -

  • Enchanted creature gets +2/+0 and has forestwalk.

  • Enchanted creature gets +0/+2 and has islandwalk

blzd4dyz on Trump's Wet Dream

2 days ago

We're gonna build the wall — a big, beautiful wall — and we'll make Ixalan pay for it!

bjgivesbj on Trump's Wet Dream

2 days ago

Lol, i get it. Because he wants to build a wall. Haha. The cool thing about this strat in these colors is that they keep making more and more cards that allow creatures to assign damage equal to their power. Their is an old aura called Stoneskin that increases toughness by 10, and it has flash. Have you considered it before?

TheoryCrafter on Card creation challenge

2 days ago

Plown's Pathmaker

Creature- Dryad

Uncommon

Whenever ~ attacks, target land becomes a basic land type of your choice until end of turn

1/3


Create an aura, equipment, instant, sorcery or planeswalker that gives one or more creatures a land walk of the controller's choice. If you choose planeswalker the ability must be static.

seshiro_of_the_orochi on Card creation challenge

2 days ago

Plown, Kelp-Glade Usurper

Legendary Creature - Dryad Pirate

Ward - Sacrifice a land.

Dryads you control have forestwalk.

Whenever this creature enters or attacks, you may search your library for a basic land card and put it onto the battlefield tapped under an opponent's control. If you do, gain control of target land that player controls.

3/4

Create a dryad card for Plown's deck.

Brimstone on MagicalHacker - List of All …

2 days ago

Hey! This was so useful! If you happen to update it again, you could add in Triskaidekaphile

Femme_Fatale on Searching tokens in Alters

2 days ago

Or just take the image from WotC CIG.

Femme_Fatale on Searching tokens in Alters

3 days ago

Not presently possible no, will put it on the to-do list but changes to the alters system are relatively low priority.

In the meantime just use the image tappedout has. Servo 1/1 C.

Hexapod on Advertise your COMMANDER deck!

3 days ago

Building a casual Archelos, centered on generating value from untapped lands and landfall triggers.

Not looking to play more stax, already plenty of ways to tap Archelos in here. Not looking to combo off or to go infinite.

Please make your suggestions for cuts that would allow me to bring in Kona, Rescue Beastie, Green Slime and possibly others from the Maybe list. Also open to your general comments and suggestions about tweaks that follow the theme, style and mechanic that I am going for.

Thank you!


Standing Stones | Archelos, Lagoon Mystic

Commander / EDH Hexapod

SCORE: 1 | 3 COMMENTS | 183 VIEWS


Hexapod on Buns Clap Back

3 days ago

I enjoy that you are trying to go your own way with this. It is a nice theme and build.

During goldfish playtest, my hand was cluttered with many graveyard recursion cards in the early game. I would have liked more draw instead, which seems it would be a more reliable source of creatures to cast for this deck.

I would be curious to try Ravos, Soultender *f-etch* instead of Tevesh Szat as a Partner and having more early draw engines in the 99.

Some noticeable absentees from this list are Delney, Streetwise Lookout and Mondrak, Glory Dominus. I would understand Mondrak being prohibitive to acquire but Delney seems like an auto-include and great redundancy for Sidar Kondo. An Ocelot Pride would also do wonders in here.

My favourite white card is Reconnaissance, just mentioning it in case it is not on your radar.

For your specific questions, if you are looking to go full-on with Hare Apparent, you could go up to 28. Personally, I like keeping it where you are and having a bit more diversity of tactics.

34 lands is risky, and I would use 36.

Hope this helps!

Zainelionheart on Timey Whimey

3 days ago

This deck is actually really fun.

rangab7 on Greeeeeen the 2nd

3 days ago

Heyo,

I also run a gilanra kodama list: https://tappedout.net/mtg-decks/gron-3/

It's not upto date (way more removal added in since). But I'll fix it today.

First note is that Three mana ramp is bad.

Add in dorks so you can get gilanra turn two/three and kodama turn four. You want kodama out early before people can start holding up mana for removal.

So cultivate effects can go for the other two mana ramp spells in green.

Secondly, generic stompy big creatures don't need to be there.

Terra Stomper, Treeshaker Chimera, Thrun, Breaker of Silence, Polukranos, World Eater, Gaea's Revenge.

If it costs a lot and all it does is swing, it's not the best effect.

Silverback Elder is better than Hivespine Wolverine

Oakhame Adversary is better than Deadly Recluse

Your enchantments are also pretty bad

Abundance, Assemble the Entmoot, Bonds of Mortality, Elemental Bond, Season of Growth, Sandwurm Convergence. Don't do enough.

Your garruk planeswalkers can. be replaced with Garruk, Primal Hunter.

IDK what your goals are with the deck. But prioritze low to the ground creatures that pair well with top end cards like Ohran Frostfang.

The deck is fun, so if you want that kitchen table ono green hitter deck. Take my changes with salt.

jessesl66 on UR Murktide

3 days ago

Looks very good! I'd think at least 1 or 2 basic mountains here would be good. Could be useful to grab one on with a fetchland on T1 to cast Ragavan

TypicalTimmy on Card creation challenge

3 days ago

Selena, Cartographer of Ixalan

Make a Dryad Pirate next

Cloudy2024 on The new Gatewatch

3 days ago

you are missing one card from the main board' maybe put in one more Grazer?

Flarhoon13 on Erebos' Totally Devoted to Death

3 days ago

Dec 13, Erebos' Totally Devoted to Death 1-1 lost a game due to mana screw. Did cast Living Deathfoil but Kurtis had Tormod's Crypt to exile my yard.

Second game I hit ramp and curved out very well. Basal Thrull into Ayara, First of Locthwain, turn 4 sacrificed Basal Thrull for Worn Powerstone and Unstable Obelisk. Turn 5 cast Erebos and used 4 mana to draw 2 cards. Turn 6 made Massacre Wurmfoil which killed 8 Saprolings, 4 of which Mira, on Grothama, All-Devouring, made by attacking me with Shroofus Sproutsire, and 4 of which Jesse, on Brion Stoutarm *oversized* made by borrowing Shroofus Sproutsire and attacking me. I didn't mind too much, since Brion Stoutarm *oversized* hucked Shroofus at Mira. Anyway, I added a Royal Assassin to the board for more devotional black pips. Abhorrent Overlord made 9 Harpy tokens and Ayara drained my opponents for 10. Finally, Torment of Hailfire killed Mira and Abhorrent Overlord with his Harpies killed Jesse in combat.

Bookrook on Tap/Untap Adavantage

3 days ago

Fun combo: Clever Conjurer and any name sticker effect allows it to untap itself infinitely.

Flarhoon13 on Victor's Enchanting Resurrections

3 days ago

Now Victor, Valgavoth's Seneschal (was Daxos the Returned) lost again. Cody's Heliod, the Radiant Dawn  Flip deck went off and killed us all fairly quickly, like turn 7. I used Burnished Hart to ramp to 8, Cody countered my Ondu Inversion  Flip with a Force of Will. He untapped and won on Richard's turn. He drew so many cards and eventually cast an x-spell to make his opponents all draw 72 cards.

Crow_Umbra on Card creation challenge

3 days ago

A stab at a pirate:

Shorebound Castaway

Creature - Human Pirate Survivor

When ~ enters, you may draw a card. If you do, discard a card.

Survival - At the beginning of your second main phase, if ~ is tapped, reveal the top four cards from the top of your library. Put a Vehicle or land card revealed this way into your hand and the rest on the bottom of your library in a random order.

2/1

ArmchairRuler on How does Enchanter's Bane interact …

3 days ago

Will Enchanter's Bane allow me to deal more damage to an opponent if I have a card like Fiery Emancipation on the battlefield and I target their Doubling Season? With this interaction would I be able to have the opponent take 15 damage rather than 5 damage? The wording makes it seem like the Doubling Season would be the source of the damage so it seems like a long shot, but I am unsure of how the source of the damage is treated in this.

Icbrgr on UR Murktide

3 days ago

Looks good! Why no Fire / Ice?

legendofa on Card creation challenge

3 days ago

Zarait, the Mountain Gale

Legendary Creature - Elder Sphinx Noble

Flying, vigilance

When Zarait, the Mountain Gale enters, create two 2/2 blue Djinn Monk creature tokens with flying.

Attacking creatures your opponents control get -2/-1.

5/5


I'm going to break (or at least change up) the Elder chain. Create a Pirate. Bonus points if it includes or .

TypicalTimmy on Card creation challenge

3 days ago

And Avatars are essentially aspects of reality given physical form.

Forgot those are a thing, also

Interestingly enough, Angels (within the context of MTG) are somewhere between Elementals and Avatars as they are compressed mana from leylines, mostly white mana, given physical form.

It's basically when a leylines compresses mana into an idealized form to protect the plane itself.

Essentially guardians of the plane, that the plane created by itself, from itself, for itself.

Demons actually spawn from The Blind Eternities, if you could believe it.

TypicalTimmy on Card creation challenge

3 days ago

So a Golem is a Hebrew entity, usually formed out of dust, clay or loose rock, that serves its creator. Typically their purpose and sole function is to guard a location. They essentially remain silent until acted upon. I could see one lasting eons, having been long forgotten...

It should be noted:

  • Constructs are mechanical, artificial beings that are artifacts
  • Elementals are natural composites of nature with true freedom, life and will
  • Golems are made of natural materials imbued with magic, but are essentially slaves

Yavsila, The Ancient Guardian

Legendary Creature - Elder Golem

Defender, indestructible, ward

Whenever an opponent targets or attacks you or Yavsila, Yavsila loses defender and gains both double strike and vigilance.

Eons passed without so much as a tread in the Tomb of Uranouro. With layers of silt and dust so thick as to blend it back into the walls it was formed from, Yavsila waits to finally serve its purpose...

7/5


Sort of a "Fuck around and find out" style card.

Repeat